#include <formatutils.h>
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| InternalFormat () |
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GLuint | computePixelBytes (GLenum formatType) const |
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ErrorOrResult< GLuint > | computeRowPitch (GLenum formatType, GLsizei width, GLint alignment, GLint rowLength) const |
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ErrorOrResult< GLuint > | computeDepthPitch (GLsizei height, GLint imageHeight, GLuint rowPitch) const |
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ErrorOrResult< GLuint > | computeDepthPitch (GLenum formatType, GLsizei width, GLsizei height, GLint alignment, GLint rowLength, GLint imageHeight) const |
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ErrorOrResult< GLuint > | computeCompressedImageSize (GLenum formatType, const Extents &size) const |
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ErrorOrResult< GLuint > | computeSkipBytes (GLuint rowPitch, GLuint depthPitch, const PixelStoreStateBase &state, bool is3D) const |
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ErrorOrResult< GLuint > | computePackUnpackEndByte (GLenum formatType, const Extents &size, const PixelStoreStateBase &state, bool is3D) const |
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bool | isLUMA () const |
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GLenum | getReadPixelsFormat () const |
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GLenum | getReadPixelsType () const |
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bool | operator== (const InternalFormat &other) const |
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bool | operator!= (const InternalFormat &other) const |
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◆ SupportCheckFunction
◆ InternalFormat()
gl::InternalFormat::InternalFormat |
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◆ computeCompressedImageSize()
◆ computeDepthPitch() [1/2]
◆ computeDepthPitch() [2/2]
◆ computePackUnpackEndByte()
◆ computePixelBytes()
GLuint gl::InternalFormat::computePixelBytes |
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GLenum |
formatType | ) |
const |
◆ computeRowPitch()
◆ computeSkipBytes()
◆ getReadPixelsFormat()
GLenum gl::InternalFormat::getReadPixelsFormat |
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const |
◆ getReadPixelsType()
GLenum gl::InternalFormat::getReadPixelsType |
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const |
◆ isLUMA()
bool gl::InternalFormat::isLUMA |
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const |
◆ operator!=()
bool gl::InternalFormat::operator!= |
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const InternalFormat & |
other | ) |
const |
◆ operator==()
bool gl::InternalFormat::operator== |
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const InternalFormat & |
other | ) |
const |
◆ alphaBits
GLuint gl::InternalFormat::alphaBits |
◆ blueBits
GLuint gl::InternalFormat::blueBits |
◆ colorEncoding
GLenum gl::InternalFormat::colorEncoding |
◆ componentCount
GLuint gl::InternalFormat::componentCount |
◆ componentType
GLenum gl::InternalFormat::componentType |
◆ compressed
bool gl::InternalFormat::compressed |
◆ compressedBlockHeight
GLuint gl::InternalFormat::compressedBlockHeight |
◆ compressedBlockWidth
GLuint gl::InternalFormat::compressedBlockWidth |
◆ depthBits
GLuint gl::InternalFormat::depthBits |
◆ filterSupport
◆ format
GLenum gl::InternalFormat::format |
◆ greenBits
GLuint gl::InternalFormat::greenBits |
◆ internalFormat
GLenum gl::InternalFormat::internalFormat |
◆ luminanceBits
GLuint gl::InternalFormat::luminanceBits |
◆ pixelBytes
GLuint gl::InternalFormat::pixelBytes |
◆ redBits
GLuint gl::InternalFormat::redBits |
◆ renderSupport
◆ sharedBits
GLuint gl::InternalFormat::sharedBits |
◆ stencilBits
GLuint gl::InternalFormat::stencilBits |
◆ textureSupport
◆ type
GLenum gl::InternalFormat::type |
The documentation for this struct was generated from the following files: