#include <Caps.h>
◆ Extensions()
| gl::Extensions::Extensions |
( |
| ) |
|
◆ getStrings()
| std::vector< std::string > gl::Extensions::getStrings |
( |
| ) |
const |
◆ setTextureExtensionSupport()
◆ ARMshaderFramebufferFetch
| bool gl::Extensions::ARMshaderFramebufferFetch |
◆ bindGeneratesResource
| bool gl::Extensions::bindGeneratesResource |
◆ bindUniformLocation
| bool gl::Extensions::bindUniformLocation |
◆ blendMinMax
| bool gl::Extensions::blendMinMax |
◆ colorBufferFloat
| bool gl::Extensions::colorBufferFloat |
◆ colorBufferHalfFloat
| bool gl::Extensions::colorBufferHalfFloat |
◆ compressedETC1RGB8Texture
| bool gl::Extensions::compressedETC1RGB8Texture |
◆ copyCompressedTexture
| bool gl::Extensions::copyCompressedTexture |
◆ copyTexture
| bool gl::Extensions::copyTexture |
◆ debug
| bool gl::Extensions::debug |
◆ debugMarker
| bool gl::Extensions::debugMarker |
◆ depth32
| bool gl::Extensions::depth32 |
◆ depthTextures
| bool gl::Extensions::depthTextures |
◆ discardFramebuffer
| bool gl::Extensions::discardFramebuffer |
◆ disjointTimerQuery
| bool gl::Extensions::disjointTimerQuery |
◆ drawBuffers
| bool gl::Extensions::drawBuffers |
◆ eglImage
| bool gl::Extensions::eglImage |
◆ eglImageExternal
| bool gl::Extensions::eglImageExternal |
◆ eglImageExternalEssl3
| bool gl::Extensions::eglImageExternalEssl3 |
◆ eglStreamConsumerExternal
| bool gl::Extensions::eglStreamConsumerExternal |
◆ elementIndexUint
| bool gl::Extensions::elementIndexUint |
◆ fboRenderMipmap
| bool gl::Extensions::fboRenderMipmap |
◆ fence
| bool gl::Extensions::fence |
◆ fragDepth
| bool gl::Extensions::fragDepth |
◆ framebufferBlit
| bool gl::Extensions::framebufferBlit |
◆ framebufferMixedSamples
| bool gl::Extensions::framebufferMixedSamples |
◆ framebufferMultisample
| bool gl::Extensions::framebufferMultisample |
◆ getProgramBinary
| bool gl::Extensions::getProgramBinary |
◆ instancedArrays
| bool gl::Extensions::instancedArrays |
◆ lossyETCDecode
| bool gl::Extensions::lossyETCDecode |
◆ mapBuffer
| bool gl::Extensions::mapBuffer |
◆ mapBufferRange
| bool gl::Extensions::mapBufferRange |
◆ maxDebugGroupStackDepth
| GLuint gl::Extensions::maxDebugGroupStackDepth |
◆ maxDebugLoggedMessages
| GLuint gl::Extensions::maxDebugLoggedMessages |
◆ maxDebugMessageLength
| GLuint gl::Extensions::maxDebugMessageLength |
◆ maxLabelLength
| GLuint gl::Extensions::maxLabelLength |
◆ maxTextureAnisotropy
| GLfloat gl::Extensions::maxTextureAnisotropy |
◆ multisampleCompatibility
| bool gl::Extensions::multisampleCompatibility |
◆ noError
| bool gl::Extensions::noError |
◆ NVshaderFramebufferFetch
| bool gl::Extensions::NVshaderFramebufferFetch |
◆ occlusionQueryBoolean
| bool gl::Extensions::occlusionQueryBoolean |
◆ packedDepthStencil
| bool gl::Extensions::packedDepthStencil |
◆ packReverseRowOrder
| bool gl::Extensions::packReverseRowOrder |
◆ packSubimage
| bool gl::Extensions::packSubimage |
◆ pathRendering
| bool gl::Extensions::pathRendering |
◆ pixelBufferObject
| bool gl::Extensions::pixelBufferObject |
◆ queryCounterBitsTimeElapsed
| GLuint gl::Extensions::queryCounterBitsTimeElapsed |
◆ queryCounterBitsTimestamp
| GLuint gl::Extensions::queryCounterBitsTimestamp |
◆ readFormatBGRA
| bool gl::Extensions::readFormatBGRA |
◆ rgb8rgba8
| bool gl::Extensions::rgb8rgba8 |
◆ robustClientMemory
| bool gl::Extensions::robustClientMemory |
◆ robustness
| bool gl::Extensions::robustness |
◆ shaderFramebufferFetch
| bool gl::Extensions::shaderFramebufferFetch |
◆ shaderTextureLOD
| bool gl::Extensions::shaderTextureLOD |
◆ sRGB
| bool gl::Extensions::sRGB |
◆ standardDerivatives
| bool gl::Extensions::standardDerivatives |
◆ syncQuery
| bool gl::Extensions::syncQuery |
◆ textureCompressionASTCHDR
| bool gl::Extensions::textureCompressionASTCHDR |
◆ textureCompressionASTCLDR
| bool gl::Extensions::textureCompressionASTCLDR |
◆ textureCompressionDXT1
| bool gl::Extensions::textureCompressionDXT1 |
◆ textureCompressionDXT3
| bool gl::Extensions::textureCompressionDXT3 |
◆ textureCompressionDXT5
| bool gl::Extensions::textureCompressionDXT5 |
◆ textureFilterAnisotropic
| bool gl::Extensions::textureFilterAnisotropic |
◆ textureFloat
| bool gl::Extensions::textureFloat |
◆ textureFloatLinear
| bool gl::Extensions::textureFloatLinear |
◆ textureFormatBGRA8888
| bool gl::Extensions::textureFormatBGRA8888 |
◆ textureHalfFloat
| bool gl::Extensions::textureHalfFloat |
◆ textureHalfFloatLinear
| bool gl::Extensions::textureHalfFloatLinear |
◆ textureNorm16
| bool gl::Extensions::textureNorm16 |
◆ textureNPOT
| bool gl::Extensions::textureNPOT |
◆ textureRG
| bool gl::Extensions::textureRG |
◆ textureStorage
| bool gl::Extensions::textureStorage |
◆ textureUsage
| bool gl::Extensions::textureUsage |
◆ timerQuery
| bool gl::Extensions::timerQuery |
◆ translatedShaderSource
| bool gl::Extensions::translatedShaderSource |
◆ unpackSubimage
| bool gl::Extensions::unpackSubimage |
◆ vertexArrayObject
| bool gl::Extensions::vertexArrayObject |
◆ webglCompatibility
| bool gl::Extensions::webglCompatibility |
The documentation for this struct was generated from the following files:
- Source/ThirdParty/ANGLE/src/libANGLE/Caps.h
- Source/ThirdParty/ANGLE/src/libANGLE/Caps.cpp