#include <Caps.h>
◆ Extensions()
gl::Extensions::Extensions |
( |
| ) |
|
◆ getStrings()
std::vector< std::string > gl::Extensions::getStrings |
( |
| ) |
const |
◆ setTextureExtensionSupport()
◆ ARMshaderFramebufferFetch
bool gl::Extensions::ARMshaderFramebufferFetch |
◆ bindGeneratesResource
bool gl::Extensions::bindGeneratesResource |
◆ bindUniformLocation
bool gl::Extensions::bindUniformLocation |
◆ blendMinMax
bool gl::Extensions::blendMinMax |
◆ colorBufferFloat
bool gl::Extensions::colorBufferFloat |
◆ colorBufferHalfFloat
bool gl::Extensions::colorBufferHalfFloat |
◆ compressedETC1RGB8Texture
bool gl::Extensions::compressedETC1RGB8Texture |
◆ copyCompressedTexture
bool gl::Extensions::copyCompressedTexture |
◆ copyTexture
bool gl::Extensions::copyTexture |
◆ debug
bool gl::Extensions::debug |
◆ debugMarker
bool gl::Extensions::debugMarker |
◆ depth32
bool gl::Extensions::depth32 |
◆ depthTextures
bool gl::Extensions::depthTextures |
◆ discardFramebuffer
bool gl::Extensions::discardFramebuffer |
◆ disjointTimerQuery
bool gl::Extensions::disjointTimerQuery |
◆ drawBuffers
bool gl::Extensions::drawBuffers |
◆ eglImage
bool gl::Extensions::eglImage |
◆ eglImageExternal
bool gl::Extensions::eglImageExternal |
◆ eglImageExternalEssl3
bool gl::Extensions::eglImageExternalEssl3 |
◆ eglStreamConsumerExternal
bool gl::Extensions::eglStreamConsumerExternal |
◆ elementIndexUint
bool gl::Extensions::elementIndexUint |
◆ fboRenderMipmap
bool gl::Extensions::fboRenderMipmap |
◆ fence
bool gl::Extensions::fence |
◆ fragDepth
bool gl::Extensions::fragDepth |
◆ framebufferBlit
bool gl::Extensions::framebufferBlit |
◆ framebufferMixedSamples
bool gl::Extensions::framebufferMixedSamples |
◆ framebufferMultisample
bool gl::Extensions::framebufferMultisample |
◆ getProgramBinary
bool gl::Extensions::getProgramBinary |
◆ instancedArrays
bool gl::Extensions::instancedArrays |
◆ lossyETCDecode
bool gl::Extensions::lossyETCDecode |
◆ mapBuffer
bool gl::Extensions::mapBuffer |
◆ mapBufferRange
bool gl::Extensions::mapBufferRange |
◆ maxDebugGroupStackDepth
GLuint gl::Extensions::maxDebugGroupStackDepth |
◆ maxDebugLoggedMessages
GLuint gl::Extensions::maxDebugLoggedMessages |
◆ maxDebugMessageLength
GLuint gl::Extensions::maxDebugMessageLength |
◆ maxLabelLength
GLuint gl::Extensions::maxLabelLength |
◆ maxTextureAnisotropy
GLfloat gl::Extensions::maxTextureAnisotropy |
◆ multisampleCompatibility
bool gl::Extensions::multisampleCompatibility |
◆ noError
bool gl::Extensions::noError |
◆ NVshaderFramebufferFetch
bool gl::Extensions::NVshaderFramebufferFetch |
◆ occlusionQueryBoolean
bool gl::Extensions::occlusionQueryBoolean |
◆ packedDepthStencil
bool gl::Extensions::packedDepthStencil |
◆ packReverseRowOrder
bool gl::Extensions::packReverseRowOrder |
◆ packSubimage
bool gl::Extensions::packSubimage |
◆ pathRendering
bool gl::Extensions::pathRendering |
◆ pixelBufferObject
bool gl::Extensions::pixelBufferObject |
◆ queryCounterBitsTimeElapsed
GLuint gl::Extensions::queryCounterBitsTimeElapsed |
◆ queryCounterBitsTimestamp
GLuint gl::Extensions::queryCounterBitsTimestamp |
◆ readFormatBGRA
bool gl::Extensions::readFormatBGRA |
◆ rgb8rgba8
bool gl::Extensions::rgb8rgba8 |
◆ robustClientMemory
bool gl::Extensions::robustClientMemory |
◆ robustness
bool gl::Extensions::robustness |
◆ shaderFramebufferFetch
bool gl::Extensions::shaderFramebufferFetch |
◆ shaderTextureLOD
bool gl::Extensions::shaderTextureLOD |
◆ sRGB
bool gl::Extensions::sRGB |
◆ standardDerivatives
bool gl::Extensions::standardDerivatives |
◆ syncQuery
bool gl::Extensions::syncQuery |
◆ textureCompressionASTCHDR
bool gl::Extensions::textureCompressionASTCHDR |
◆ textureCompressionASTCLDR
bool gl::Extensions::textureCompressionASTCLDR |
◆ textureCompressionDXT1
bool gl::Extensions::textureCompressionDXT1 |
◆ textureCompressionDXT3
bool gl::Extensions::textureCompressionDXT3 |
◆ textureCompressionDXT5
bool gl::Extensions::textureCompressionDXT5 |
◆ textureFilterAnisotropic
bool gl::Extensions::textureFilterAnisotropic |
◆ textureFloat
bool gl::Extensions::textureFloat |
◆ textureFloatLinear
bool gl::Extensions::textureFloatLinear |
◆ textureFormatBGRA8888
bool gl::Extensions::textureFormatBGRA8888 |
◆ textureHalfFloat
bool gl::Extensions::textureHalfFloat |
◆ textureHalfFloatLinear
bool gl::Extensions::textureHalfFloatLinear |
◆ textureNorm16
bool gl::Extensions::textureNorm16 |
◆ textureNPOT
bool gl::Extensions::textureNPOT |
◆ textureRG
bool gl::Extensions::textureRG |
◆ textureStorage
bool gl::Extensions::textureStorage |
◆ textureUsage
bool gl::Extensions::textureUsage |
◆ timerQuery
bool gl::Extensions::timerQuery |
◆ translatedShaderSource
bool gl::Extensions::translatedShaderSource |
◆ unpackSubimage
bool gl::Extensions::unpackSubimage |
◆ vertexArrayObject
bool gl::Extensions::vertexArrayObject |
◆ webglCompatibility
bool gl::Extensions::webglCompatibility |
The documentation for this struct was generated from the following files:
- Source/ThirdParty/ANGLE/src/libANGLE/Caps.h
- Source/ThirdParty/ANGLE/src/libANGLE/Caps.cpp