#include <FramebufferImpl.h>
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| FramebufferImpl (const gl::FramebufferState &state) |
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virtual | ~FramebufferImpl () |
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virtual gl::Error | discard (size_t count, const GLenum *attachments)=0 |
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virtual gl::Error | invalidate (size_t count, const GLenum *attachments)=0 |
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virtual gl::Error | invalidateSub (size_t count, const GLenum *attachments, const gl::Rectangle &area)=0 |
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virtual gl::Error | clear (ContextImpl *context, GLbitfield mask)=0 |
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virtual gl::Error | clearBufferfv (ContextImpl *context, GLenum buffer, GLint drawbuffer, const GLfloat *values)=0 |
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virtual gl::Error | clearBufferuiv (ContextImpl *context, GLenum buffer, GLint drawbuffer, const GLuint *values)=0 |
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virtual gl::Error | clearBufferiv (ContextImpl *context, GLenum buffer, GLint drawbuffer, const GLint *values)=0 |
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virtual gl::Error | clearBufferfi (ContextImpl *context, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)=0 |
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virtual GLenum | getImplementationColorReadFormat () const =0 |
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virtual GLenum | getImplementationColorReadType () const =0 |
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virtual gl::Error | readPixels (ContextImpl *context, const gl::Rectangle &area, GLenum format, GLenum type, GLvoid *pixels) const =0 |
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virtual gl::Error | blit (ContextImpl *context, const gl::Rectangle &sourceArea, const gl::Rectangle &destArea, GLbitfield mask, GLenum filter)=0 |
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virtual bool | checkStatus () const =0 |
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virtual void | syncState (const gl::Framebuffer::DirtyBits &dirtyBits)=0 |
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const gl::FramebufferState & | getState () const |
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◆ FramebufferImpl()
◆ ~FramebufferImpl()
virtual rx::FramebufferImpl::~FramebufferImpl |
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inlinevirtual |
◆ blit()
◆ checkStatus()
virtual bool rx::FramebufferImpl::checkStatus |
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const |
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pure virtual |
◆ clear()
◆ clearBufferfi()
◆ clearBufferfv()
◆ clearBufferiv()
◆ clearBufferuiv()
◆ discard()
◆ getImplementationColorReadFormat()
virtual GLenum rx::FramebufferImpl::getImplementationColorReadFormat |
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const |
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pure virtual |
◆ getImplementationColorReadType()
virtual GLenum rx::FramebufferImpl::getImplementationColorReadType |
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const |
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pure virtual |
◆ getState()
◆ invalidate()
◆ invalidateSub()
◆ readPixels()
◆ syncState()
◆ mState
The documentation for this class was generated from the following file: