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webkit
2cdf99a9e3038c7e01b3c37e8ad903ecbe5eecf1
https://github.com/WebKit/webkit
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#include <ShaderVars.h>
Public Member Functions | |
| Varying () | |
| ~Varying () | |
| Varying (const Varying &otherg) | |
| Varying & | operator= (const Varying &other) |
| bool | operator== (const Varying &other) const |
| bool | operator!= (const Varying &other) const |
| bool | isSameVaryingAtLinkTime (const Varying &other, int shaderVersion) const |
| bool | isSameVaryingAtLinkTime (const Varying &other) const |
| Varying () | |
| ~Varying () | |
| Varying (const Varying &otherg) | |
| Varying & | operator= (const Varying &other) |
| bool | operator== (const Varying &other) const |
| bool | operator!= (const Varying &other) const |
| bool | isSameVaryingAtLinkTime (const Varying &other, int shaderVersion) const |
| bool | isSameVaryingAtLinkTime (const Varying &other) const |
Public Member Functions inherited from sh::ShaderVariable | |
| ShaderVariable () | |
| ShaderVariable (GLenum typeIn, unsigned int arraySizeIn) | |
| ~ShaderVariable () | |
| ShaderVariable (const ShaderVariable &other) | |
| ShaderVariable & | operator= (const ShaderVariable &other) |
| bool | isArray () const |
| unsigned int | elementCount () const |
| bool | isStruct () const |
| bool | findInfoByMappedName (const std::string &mappedFullName, const ShaderVariable **leafVar, std::string *originalFullName) const |
| bool | isBuiltIn () const |
| ShaderVariable () | |
| ShaderVariable (GLenum typeIn, unsigned int arraySizeIn) | |
| ~ShaderVariable () | |
| ShaderVariable (const ShaderVariable &other) | |
| ShaderVariable & | operator= (const ShaderVariable &other) |
| bool | isArray () const |
| unsigned int | elementCount () const |
| bool | isStruct () const |
| bool | findInfoByMappedName (const std::string &mappedFullName, const ShaderVariable **leafVar, std::string *originalFullName) const |
| bool | isBuiltIn () const |
Public Attributes | |
| InterpolationType | interpolation |
| bool | isInvariant |
Public Attributes inherited from sh::ShaderVariable | |
| GLenum | type |
| GLenum | precision |
| std::string | name |
| std::string | mappedName |
| unsigned int | arraySize |
| bool | staticUse |
| std::vector< ShaderVariable > | fields |
| std::string | structName |
Additional Inherited Members | |
Protected Member Functions inherited from sh::ShaderVariable | |
| bool | isSameVariableAtLinkTime (const ShaderVariable &other, bool matchPrecision) const |
| bool | operator== (const ShaderVariable &other) const |
| bool | operator!= (const ShaderVariable &other) const |
| bool | isSameVariableAtLinkTime (const ShaderVariable &other, bool matchPrecision) const |
| bool | operator== (const ShaderVariable &other) const |
| bool | operator!= (const ShaderVariable &other) const |
| sh::Varying::Varying | ( | ) |
| sh::Varying::~Varying | ( | ) |
| sh::Varying::Varying | ( | const Varying & | otherg | ) |
| sh::Varying::Varying | ( | ) |
| sh::Varying::~Varying | ( | ) |
| sh::Varying::Varying | ( | const Varying & | otherg | ) |
| bool sh::Varying::isSameVaryingAtLinkTime | ( | const Varying & | other, |
| int | shaderVersion | ||
| ) | const |
| bool sh::Varying::isSameVaryingAtLinkTime | ( | const Varying & | other, |
| int | shaderVersion | ||
| ) | const |
| bool sh::Varying::isSameVaryingAtLinkTime | ( | const Varying & | other | ) | const |
| bool sh::Varying::isSameVaryingAtLinkTime | ( | const Varying & | other | ) | const |
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inline |
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inline |
| bool sh::Varying::operator== | ( | const Varying & | other | ) | const |
| bool sh::Varying::operator== | ( | const Varying & | other | ) | const |
| InterpolationType sh::Varying::interpolation |
| bool sh::Varying::isInvariant |
1.8.13