This is the complete list of members for sh::Varying, including all inherited members.
arraySize | sh::ShaderVariable | |
elementCount() const | sh::ShaderVariable | inline |
elementCount() const | sh::ShaderVariable | inline |
fields | sh::ShaderVariable | |
findInfoByMappedName(const std::string &mappedFullName, const ShaderVariable **leafVar, std::string *originalFullName) const | sh::ShaderVariable | |
findInfoByMappedName(const std::string &mappedFullName, const ShaderVariable **leafVar, std::string *originalFullName) const | sh::ShaderVariable | |
interpolation | sh::Varying | |
isArray() const | sh::ShaderVariable | inline |
isArray() const | sh::ShaderVariable | inline |
isBuiltIn() const | sh::ShaderVariable | inline |
isBuiltIn() const | sh::ShaderVariable | inline |
isInvariant | sh::Varying | |
isSameVariableAtLinkTime(const ShaderVariable &other, bool matchPrecision) const | sh::ShaderVariable | protected |
isSameVariableAtLinkTime(const ShaderVariable &other, bool matchPrecision) const | sh::ShaderVariable | protected |
isSameVaryingAtLinkTime(const Varying &other, int shaderVersion) const | sh::Varying | |
isSameVaryingAtLinkTime(const Varying &other) const | sh::Varying | |
isSameVaryingAtLinkTime(const Varying &other, int shaderVersion) const | sh::Varying | |
isSameVaryingAtLinkTime(const Varying &other) const | sh::Varying | |
isStruct() const | sh::ShaderVariable | inline |
isStruct() const | sh::ShaderVariable | inline |
mappedName | sh::ShaderVariable | |
name | sh::ShaderVariable | |
operator!=(const Varying &other) const | sh::Varying | inline |
operator!=(const Varying &other) const | sh::Varying | inline |
sh::ShaderVariable::operator!=(const ShaderVariable &other) const | sh::ShaderVariable | inlineprotected |
operator=(const Varying &other) | sh::Varying | |
operator=(const Varying &other) | sh::Varying | |
sh::ShaderVariable::operator=(const ShaderVariable &other) | sh::ShaderVariable | |
operator==(const Varying &other) const | sh::Varying | |
operator==(const Varying &other) const | sh::Varying | |
sh::ShaderVariable::operator==(const ShaderVariable &other) const | sh::ShaderVariable | protected |
precision | sh::ShaderVariable | |
ShaderVariable() | sh::ShaderVariable | |
ShaderVariable(GLenum typeIn, unsigned int arraySizeIn) | sh::ShaderVariable | |
ShaderVariable(const ShaderVariable &other) | sh::ShaderVariable | |
ShaderVariable() | sh::ShaderVariable | |
ShaderVariable(GLenum typeIn, unsigned int arraySizeIn) | sh::ShaderVariable | |
ShaderVariable(const ShaderVariable &other) | sh::ShaderVariable | |
staticUse | sh::ShaderVariable | |
structName | sh::ShaderVariable | |
type | sh::ShaderVariable | |
Varying() | sh::Varying | |
Varying(const Varying &otherg) | sh::Varying | |
Varying() | sh::Varying | |
Varying(const Varying &otherg) | sh::Varying | |
~ShaderVariable() | sh::ShaderVariable | |
~ShaderVariable() | sh::ShaderVariable | |
~Varying() | sh::Varying | |
~Varying() | sh::Varying | |