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struct | ConversionRule |
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struct | ConversionRule< fromType, true, D3DVT_FLOAT > |
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struct | ConversionRule< GL_FIXED, false, D3DVT_FLOAT > |
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struct | ConversionRule< GL_FIXED, true, D3DVT_FLOAT > |
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struct | Converter |
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struct | D3DFormat |
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struct | D3DToCType |
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struct | D3DToCType< D3DVT_FLOAT > |
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struct | D3DToCType< D3DVT_SHORT > |
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struct | D3DToCType< D3DVT_SHORT_NORM > |
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struct | D3DToCType< D3DVT_UBYTE > |
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struct | D3DToCType< D3DVT_UBYTE_NORM > |
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struct | D3DToCType< D3DVT_USHORT_NORM > |
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struct | DefaultVertexValues |
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struct | DefaultVertexValues< float, normalized > |
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struct | DefaultVertexValuesStage2 |
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struct | DefaultVertexValuesStage2< T, false > |
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struct | DefaultVertexValuesStage2< T, true > |
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struct | GLToCType |
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struct | GLToCType< GL_BYTE > |
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struct | GLToCType< GL_FIXED > |
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struct | GLToCType< GL_FLOAT > |
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struct | GLToCType< GL_SHORT > |
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struct | GLToCType< GL_UNSIGNED_BYTE > |
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struct | GLToCType< GL_UNSIGNED_SHORT > |
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struct | TextureFormat |
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struct | TranslationDescription |
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struct | UseFallback |
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struct | UsePreferred |
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struct | VertexFormat |
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struct | VertexTypeFlags |
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struct | VertexTypeFlags< D3DVT_FLOAT, 1 > |
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struct | VertexTypeFlags< D3DVT_FLOAT, 2 > |
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struct | VertexTypeFlags< D3DVT_FLOAT, 3 > |
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struct | VertexTypeFlags< D3DVT_FLOAT, 4 > |
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struct | VertexTypeFlags< D3DVT_SHORT, 2 > |
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struct | VertexTypeFlags< D3DVT_SHORT, 4 > |
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struct | VertexTypeFlags< D3DVT_SHORT_NORM, 2 > |
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struct | VertexTypeFlags< D3DVT_SHORT_NORM, 4 > |
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struct | VertexTypeFlags< D3DVT_UBYTE, 4 > |
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struct | VertexTypeFlags< D3DVT_UBYTE_NORM, 4 > |
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struct | VertexTypeFlags< D3DVT_USHORT_NORM, 2 > |
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struct | VertexTypeFlags< D3DVT_USHORT_NORM, 4 > |
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struct | VertexTypeFlagsHelper |
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struct | VertexTypeMapping |
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struct | VertexTypeMapping< GL_BYTE, false > |
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struct | VertexTypeMapping< GL_BYTE, true > |
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struct | VertexTypeMapping< GL_FIXED, normalized > |
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struct | VertexTypeMapping< GL_FLOAT, normalized > |
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struct | VertexTypeMapping< GL_SHORT, false > |
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struct | VertexTypeMapping< GL_SHORT, true > |
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struct | VertexTypeMapping< GL_UNSIGNED_BYTE, false > |
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struct | VertexTypeMapping< GL_UNSIGNED_BYTE, true > |
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struct | VertexTypeMapping< GL_UNSIGNED_SHORT, false > |
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struct | VertexTypeMapping< GL_UNSIGNED_SHORT, true > |
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struct | VertexTypeMappingBase |
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struct | WidenRule |
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struct | WidenRule< D3DVT_FLOAT, size > |
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struct | WidenRule< D3DVT_SHORT, size > |
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struct | WidenRule< D3DVT_SHORT_NORM, size > |
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struct | WidenRule< D3DVT_UBYTE, size > |
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struct | WidenRule< D3DVT_UBYTE_NORM, size > |
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struct | WidenRule< D3DVT_USHORT_NORM, size > |
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