#include <RenderTargetD3D.h>
◆ RenderTargetD3D()
| rx::RenderTargetD3D::RenderTargetD3D |
( |
| ) |
|
◆ ~RenderTargetD3D()
| rx::RenderTargetD3D::~RenderTargetD3D |
( |
| ) |
|
|
virtual |
◆ getDepth()
| virtual GLsizei rx::RenderTargetD3D::getDepth |
( |
| ) |
const |
|
pure virtual |
◆ getExtents()
◆ getHeight()
| virtual GLsizei rx::RenderTargetD3D::getHeight |
( |
| ) |
const |
|
pure virtual |
◆ getInternalFormat()
| virtual GLenum rx::RenderTargetD3D::getInternalFormat |
( |
| ) |
const |
|
pure virtual |
◆ getSamples()
| virtual GLsizei rx::RenderTargetD3D::getSamples |
( |
| ) |
const |
|
pure virtual |
◆ getSerial()
| unsigned int rx::RenderTargetD3D::getSerial |
( |
| ) |
const |
|
virtual |
◆ getWidth()
| virtual GLsizei rx::RenderTargetD3D::getWidth |
( |
| ) |
const |
|
pure virtual |
◆ issueSerials()
| unsigned int rx::RenderTargetD3D::issueSerials |
( |
unsigned int |
count | ) |
|
|
static |
◆ signalDirty()
| virtual void rx::RenderTargetD3D::signalDirty |
( |
| ) |
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inlinevirtual |
The documentation for this class was generated from the following files: