#include <DisplayOzone.h>
◆ Buffer()
◆ ~Buffer()
rx::DisplayOzone::Buffer::~Buffer |
( |
| ) |
|
◆ bindTexImage()
void rx::DisplayOzone::Buffer::bindTexImage |
( |
| ) |
|
◆ framebufferGL()
◆ getDRMFB()
uint32_t rx::DisplayOzone::Buffer::getDRMFB |
( |
| ) |
|
◆ getGLFB()
GLuint rx::DisplayOzone::Buffer::getGLFB |
( |
| ) |
const |
|
inline |
◆ getHeight()
int32_t rx::DisplayOzone::Buffer::getHeight |
( |
| ) |
const |
|
inline |
◆ getNative()
const NativeWindow* rx::DisplayOzone::Buffer::getNative |
( |
| ) |
const |
|
inline |
◆ getTexture()
GLuint rx::DisplayOzone::Buffer::getTexture |
( |
| ) |
|
◆ getWidth()
int32_t rx::DisplayOzone::Buffer::getWidth |
( |
| ) |
const |
|
inline |
◆ initialize() [1/2]
bool rx::DisplayOzone::Buffer::initialize |
( |
const NativeWindow * |
window | ) |
|
◆ initialize() [2/2]
bool rx::DisplayOzone::Buffer::initialize |
( |
int32_t |
width, |
|
|
int32_t |
height |
|
) |
| |
◆ present()
void rx::DisplayOzone::Buffer::present |
( |
| ) |
|
◆ reset()
void rx::DisplayOzone::Buffer::reset |
( |
| ) |
|
◆ resize()
bool rx::DisplayOzone::Buffer::resize |
( |
int32_t |
width, |
|
|
int32_t |
height |
|
) |
| |
The documentation for this class was generated from the following files: