#include <DisplayOzone.h>
◆ borderHeight
| int32_t rx::DisplayOzone::NativeWindow::borderHeight |
◆ borderWidth
| int32_t rx::DisplayOzone::NativeWindow::borderWidth |
◆ depth
| int32_t rx::DisplayOzone::NativeWindow::depth |
◆ height
| int32_t rx::DisplayOzone::NativeWindow::height |
◆ visible
| int32_t rx::DisplayOzone::NativeWindow::visible |
◆ width
| int32_t rx::DisplayOzone::NativeWindow::width |
| int32_t rx::DisplayOzone::NativeWindow::x |
| int32_t rx::DisplayOzone::NativeWindow::y |
The documentation for this struct was generated from the following file:
- Source/ThirdParty/ANGLE/src/libANGLE/renderer/gl/egl/ozone/DisplayOzone.h