#include <RendererD3D.h>
◆ BufferFactoryD3D()
rx::BufferFactoryD3D::BufferFactoryD3D |
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inline |
◆ ~BufferFactoryD3D()
virtual rx::BufferFactoryD3D::~BufferFactoryD3D |
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inlinevirtual |
◆ createIndexBuffer()
virtual IndexBuffer* rx::BufferFactoryD3D::createIndexBuffer |
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pure virtual |
◆ createVertexBuffer()
virtual VertexBuffer* rx::BufferFactoryD3D::createVertexBuffer |
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pure virtual |
◆ getVertexComponentType()
◆ getVertexConversionType()
◆ getVertexSpaceRequired()
The documentation for this class was generated from the following file: