|
| AnimationBase (const Animation &transition, RenderElement *, CompositeAnimation *) |
|
virtual | ~AnimationBase () |
|
RenderElement * | renderer () const |
|
void | clear () |
|
double | duration () const |
|
void | updateStateMachine (AnimationStateInput, double param) |
|
void | onAnimationStartResponse (double startTime) |
|
void | updatePlayState (EAnimPlayState) |
|
bool | playStatePlaying () const |
|
bool | waitingToStart () const |
|
bool | preActive () const |
|
bool | postActive () const |
|
bool | fillingForwards () const |
|
bool | active () const |
|
bool | running () const |
|
bool | paused () const |
|
bool | inPausedState () const |
|
bool | isNew () const |
|
bool | waitingForStartTime () const |
|
bool | waitingForStyleAvailable () const |
|
bool | isAccelerated () const |
|
virtual double | timeToNextService () |
|
double | progress (double scale=1, double offset=0, const TimingFunction *=nullptr) const |
|
virtual bool | animate (CompositeAnimation *, RenderElement *, const RenderStyle *, const RenderStyle *, std::unique_ptr< RenderStyle > &, bool &didBlendStyle)=0 |
|
virtual void | getAnimatedStyle (std::unique_ptr< RenderStyle > &)=0 |
|
virtual bool | computeExtentOfTransformAnimation (LayoutRect &) const =0 |
|
virtual bool | shouldFireEvents () const |
|
void | fireAnimationEventsIfNeeded () |
|
bool | animationsMatch (const Animation &) const |
|
const Animation & | animation () const |
|
void | setAnimation (const Animation &animation) |
|
virtual bool | overridden () const |
|
virtual bool | affectsProperty (CSSPropertyID) const |
|
bool | isAnimatingProperty (CSSPropertyID property, bool acceleratedOnly, RunningState runningState) const |
|
bool | transformFunctionListsMatch () const |
|
bool | filterFunctionListsMatch () const |
|
void | freezeAtTime (double t) |
|
void | play () |
|
void | pause () |
|
double | beginAnimationUpdateTime () const |
|
double | getElapsedTime () const |
|
void | setElapsedTime (double) |
|
void | styleAvailable () |
|
| AnimationBase (const Animation &transition, RenderElement *, CompositeAnimation *) |
|
virtual | ~AnimationBase () |
|
RenderElement * | renderer () const |
|
void | clear () |
|
double | duration () const |
|
void | updateStateMachine (AnimationStateInput, double param) |
|
void | onAnimationStartResponse (double startTime) |
|
void | updatePlayState (EAnimPlayState) |
|
bool | playStatePlaying () const |
|
bool | waitingToStart () const |
|
bool | preActive () const |
|
bool | postActive () const |
|
bool | fillingForwards () const |
|
bool | active () const |
|
bool | running () const |
|
bool | paused () const |
|
bool | inPausedState () const |
|
bool | isNew () const |
|
bool | waitingForStartTime () const |
|
bool | waitingForStyleAvailable () const |
|
bool | isAccelerated () const |
|
virtual double | timeToNextService () |
|
double | progress (double scale=1, double offset=0, const TimingFunction *=nullptr) const |
|
virtual bool | animate (CompositeAnimation *, RenderElement *, const RenderStyle *, const RenderStyle *, std::unique_ptr< RenderStyle > &, bool &didBlendStyle)=0 |
|
virtual void | getAnimatedStyle (std::unique_ptr< RenderStyle > &)=0 |
|
virtual bool | computeExtentOfTransformAnimation (LayoutRect &) const =0 |
|
virtual bool | shouldFireEvents () const |
|
void | fireAnimationEventsIfNeeded () |
|
bool | animationsMatch (const Animation &) const |
|
const Animation & | animation () const |
|
void | setAnimation (const Animation &animation) |
|
virtual bool | overridden () const |
|
virtual bool | affectsProperty (CSSPropertyID) const |
|
bool | isAnimatingProperty (CSSPropertyID property, bool acceleratedOnly, RunningState runningState) const |
|
bool | transformFunctionListsMatch () const |
|
bool | filterFunctionListsMatch () const |
|
void | freezeAtTime (double t) |
|
void | play () |
|
void | pause () |
|
double | beginAnimationUpdateTime () const |
|
double | getElapsedTime () const |
|
void | setElapsedTime (double) |
|
void | styleAvailable () |
|
void | deref () const |
|
void | deref () const |
|
void | deref () const |
|
void | ref () const |
|
bool | hasOneRef () const |
|
unsigned | refCount () const |
|
void | relaxAdoptionRequirement () |
|
void | ref () const |
|
bool | hasOneRef () const |
|
unsigned | refCount () const |
|
void | relaxAdoptionRequirement () |
|
void | ref () const |
|
bool | hasOneRef () const |
|
unsigned | refCount () const |
|
void | relaxAdoptionRequirement () |
|
|
virtual void | overrideAnimations () |
|
virtual void | resumeOverriddenAnimations () |
|
CompositeAnimation * | compositeAnimation () |
|
virtual void | onAnimationStart (double) |
|
virtual void | onAnimationIteration (double) |
|
virtual void | onAnimationEnd (double) |
|
virtual bool | startAnimation (double) |
|
virtual void | pauseAnimation (double) |
|
virtual void | endAnimation () |
|
void | goIntoEndingOrLoopingState () |
|
AnimationState | state () const |
|
void | getTimeToNextEvent (double &time, bool &isLooping) const |
|
double | fractionalTime (double scale, double elapsedTime, double offset) const |
|
bool | computeTransformedExtentViaTransformList (const FloatRect &rendererBox, const RenderStyle &, LayoutRect &bounds) const |
|
bool | computeTransformedExtentViaMatrix (const FloatRect &rendererBox, const RenderStyle &, LayoutRect &bounds) const |
|
virtual void | overrideAnimations () |
|
virtual void | resumeOverriddenAnimations () |
|
CompositeAnimation * | compositeAnimation () |
|
virtual void | onAnimationStart (double) |
|
virtual void | onAnimationIteration (double) |
|
virtual void | onAnimationEnd (double) |
|
virtual bool | startAnimation (double) |
|
virtual void | pauseAnimation (double) |
|
virtual void | endAnimation () |
|
void | goIntoEndingOrLoopingState () |
|
AnimationState | state () const |
|
void | getTimeToNextEvent (double &time, bool &isLooping) const |
|
double | fractionalTime (double scale, double elapsedTime, double offset) const |
|
bool | computeTransformedExtentViaTransformList (const FloatRect &rendererBox, const RenderStyle &, LayoutRect &bounds) const |
|
bool | computeTransformedExtentViaMatrix (const FloatRect &rendererBox, const RenderStyle &, LayoutRect &bounds) const |
|
| RefCounted () |
|
| RefCounted () |
|
| RefCounted () |
|
| ~RefCounted () |
|
| ~RefCounted () |
|
| ~RefCounted () |
|
| RefCountedBase () |
|
| ~RefCountedBase () |
|
bool | derefBase () const |
|
bool | deletionHasBegun () const |
|
| RefCountedBase () |
|
| ~RefCountedBase () |
|
bool | derefBase () const |
|
bool | deletionHasBegun () const |
|
| RefCountedBase () |
|
| ~RefCountedBase () |
|
bool | derefBase () const |
|
bool | deletionHasBegun () const |
|