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bool | animate (CompositeAnimation *, RenderElement *, const RenderStyle *currentStyle, const RenderStyle *targetStyle, std::unique_ptr< RenderStyle > &animatedStyle, bool &didBlendStyle) override |
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void | getAnimatedStyle (std::unique_ptr< RenderStyle > &) override |
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bool | computeExtentOfTransformAnimation (LayoutRect &) const override |
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const KeyframeList & | keyframes () const |
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const AtomicString & | name () const |
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bool | hasAnimationForProperty (CSSPropertyID) const |
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bool | triggersStackingContext () const |
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void | setUnanimatedStyle (std::unique_ptr< RenderStyle > style) |
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RenderStyle * | unanimatedStyle () const |
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double | timeToNextService () override |
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| AnimationBase (const Animation &transition, RenderElement *, CompositeAnimation *) |
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virtual | ~AnimationBase () |
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RenderElement * | renderer () const |
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void | clear () |
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double | duration () const |
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void | updateStateMachine (AnimationStateInput, double param) |
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void | onAnimationStartResponse (double startTime) |
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void | updatePlayState (EAnimPlayState) |
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bool | playStatePlaying () const |
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bool | waitingToStart () const |
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bool | preActive () const |
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bool | postActive () const |
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bool | fillingForwards () const |
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bool | active () const |
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bool | running () const |
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bool | paused () const |
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bool | inPausedState () const |
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bool | isNew () const |
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bool | waitingForStartTime () const |
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bool | waitingForStyleAvailable () const |
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bool | isAccelerated () const |
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double | progress (double scale=1, double offset=0, const TimingFunction *=nullptr) const |
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virtual bool | shouldFireEvents () const |
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void | fireAnimationEventsIfNeeded () |
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bool | animationsMatch (const Animation &) const |
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const Animation & | animation () const |
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void | setAnimation (const Animation &animation) |
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virtual bool | overridden () const |
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bool | isAnimatingProperty (CSSPropertyID property, bool acceleratedOnly, RunningState runningState) const |
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bool | transformFunctionListsMatch () const |
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bool | filterFunctionListsMatch () const |
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void | freezeAtTime (double t) |
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void | play () |
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void | pause () |
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double | beginAnimationUpdateTime () const |
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double | getElapsedTime () const |
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void | setElapsedTime (double) |
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void | styleAvailable () |
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| AnimationBase (const Animation &transition, RenderElement *, CompositeAnimation *) |
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virtual | ~AnimationBase () |
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RenderElement * | renderer () const |
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void | clear () |
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double | duration () const |
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void | updateStateMachine (AnimationStateInput, double param) |
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void | onAnimationStartResponse (double startTime) |
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void | updatePlayState (EAnimPlayState) |
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bool | playStatePlaying () const |
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bool | waitingToStart () const |
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bool | preActive () const |
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bool | postActive () const |
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bool | fillingForwards () const |
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bool | active () const |
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bool | running () const |
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bool | paused () const |
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bool | inPausedState () const |
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bool | isNew () const |
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bool | waitingForStartTime () const |
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bool | waitingForStyleAvailable () const |
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bool | isAccelerated () const |
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double | progress (double scale=1, double offset=0, const TimingFunction *=nullptr) const |
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virtual bool | shouldFireEvents () const |
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void | fireAnimationEventsIfNeeded () |
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bool | animationsMatch (const Animation &) const |
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const Animation & | animation () const |
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void | setAnimation (const Animation &animation) |
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virtual bool | overridden () const |
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bool | isAnimatingProperty (CSSPropertyID property, bool acceleratedOnly, RunningState runningState) const |
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bool | transformFunctionListsMatch () const |
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bool | filterFunctionListsMatch () const |
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void | freezeAtTime (double t) |
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void | play () |
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void | pause () |
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double | beginAnimationUpdateTime () const |
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double | getElapsedTime () const |
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void | setElapsedTime (double) |
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void | styleAvailable () |
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void | deref () const |
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void | deref () const |
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void | deref () const |
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void | ref () const |
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bool | hasOneRef () const |
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unsigned | refCount () const |
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void | relaxAdoptionRequirement () |
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void | ref () const |
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bool | hasOneRef () const |
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unsigned | refCount () const |
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void | relaxAdoptionRequirement () |
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void | ref () const |
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bool | hasOneRef () const |
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unsigned | refCount () const |
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void | relaxAdoptionRequirement () |
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void | onAnimationStart (double elapsedTime) override |
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void | onAnimationIteration (double elapsedTime) override |
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void | onAnimationEnd (double elapsedTime) override |
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bool | startAnimation (double timeOffset) override |
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void | pauseAnimation (double timeOffset) override |
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void | endAnimation () override |
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void | overrideAnimations () override |
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void | resumeOverriddenAnimations () override |
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bool | shouldSendEventForListener (Document::ListenerType inListenerType) const |
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bool | sendAnimationEvent (const AtomicString &, double elapsedTime) |
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bool | affectsProperty (CSSPropertyID) const override |
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bool | computeExtentOfAnimationForMatrixAnimation (const FloatRect &rendererBox, LayoutRect &) const |
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bool | computeExtentOfAnimationForMatchingTransformLists (const FloatRect &rendererBox, LayoutRect &) const |
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void | computeStackingContextImpact () |
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void | resolveKeyframeStyles () |
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void | validateTransformFunctionList () |
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void | checkForMatchingFilterFunctionLists () |
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CompositeAnimation * | compositeAnimation () |
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void | goIntoEndingOrLoopingState () |
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AnimationState | state () const |
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void | getTimeToNextEvent (double &time, bool &isLooping) const |
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double | fractionalTime (double scale, double elapsedTime, double offset) const |
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bool | computeTransformedExtentViaTransformList (const FloatRect &rendererBox, const RenderStyle &, LayoutRect &bounds) const |
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bool | computeTransformedExtentViaMatrix (const FloatRect &rendererBox, const RenderStyle &, LayoutRect &bounds) const |
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CompositeAnimation * | compositeAnimation () |
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void | goIntoEndingOrLoopingState () |
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AnimationState | state () const |
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void | getTimeToNextEvent (double &time, bool &isLooping) const |
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double | fractionalTime (double scale, double elapsedTime, double offset) const |
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bool | computeTransformedExtentViaTransformList (const FloatRect &rendererBox, const RenderStyle &, LayoutRect &bounds) const |
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bool | computeTransformedExtentViaMatrix (const FloatRect &rendererBox, const RenderStyle &, LayoutRect &bounds) const |
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| RefCounted () |
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| RefCounted () |
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| RefCounted () |
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| ~RefCounted () |
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| ~RefCounted () |
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| ~RefCounted () |
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| RefCountedBase () |
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| ~RefCountedBase () |
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bool | derefBase () const |
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bool | deletionHasBegun () const |
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| RefCountedBase () |
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| ~RefCountedBase () |
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bool | derefBase () const |
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bool | deletionHasBegun () const |
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| RefCountedBase () |
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| ~RefCountedBase () |
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bool | derefBase () const |
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bool | deletionHasBegun () const |
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