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| CSSPropertyID | transitionProperty () const |
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| CSSPropertyID | animatingProperty () const |
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| void | onAnimationEnd (double elapsedTime) override |
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| bool | startAnimation (double timeOffset) override |
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| void | pauseAnimation (double timeOffset) override |
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| void | endAnimation () override |
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| bool | animate (CompositeAnimation *, RenderElement *, const RenderStyle *currentStyle, const RenderStyle *targetStyle, std::unique_ptr< RenderStyle > &animatedStyle, bool &didBlendStyle) override |
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| void | getAnimatedStyle (std::unique_ptr< RenderStyle > &animatedStyle) override |
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| void | reset (const RenderStyle *to) |
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| bool | computeExtentOfTransformAnimation (LayoutRect &) const override |
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| void | setOverridden (bool) |
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| bool | overridden () const override |
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| bool | affectsProperty (CSSPropertyID) const override |
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| bool | hasStyle () const |
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| bool | isTargetPropertyEqual (CSSPropertyID, const RenderStyle *) |
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| void | blendPropertyValueInStyle (CSSPropertyID, RenderStyle *) |
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| double | timeToNextService () override |
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| bool | active () const |
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| void | setActive (bool b) |
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| | AnimationBase (const Animation &transition, RenderElement *, CompositeAnimation *) |
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| virtual | ~AnimationBase () |
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| RenderElement * | renderer () const |
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| void | clear () |
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| double | duration () const |
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| void | updateStateMachine (AnimationStateInput, double param) |
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| void | onAnimationStartResponse (double startTime) |
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| void | updatePlayState (EAnimPlayState) |
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| bool | playStatePlaying () const |
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| bool | waitingToStart () const |
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| bool | preActive () const |
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| bool | postActive () const |
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| bool | fillingForwards () const |
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| bool | active () const |
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| bool | running () const |
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| bool | paused () const |
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| bool | inPausedState () const |
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| bool | isNew () const |
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| bool | waitingForStartTime () const |
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| bool | waitingForStyleAvailable () const |
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| bool | isAccelerated () const |
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| double | progress (double scale=1, double offset=0, const TimingFunction *=nullptr) const |
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| virtual bool | shouldFireEvents () const |
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| void | fireAnimationEventsIfNeeded () |
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| bool | animationsMatch (const Animation &) const |
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| const Animation & | animation () const |
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| void | setAnimation (const Animation &animation) |
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| bool | isAnimatingProperty (CSSPropertyID property, bool acceleratedOnly, RunningState runningState) const |
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| bool | transformFunctionListsMatch () const |
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| bool | filterFunctionListsMatch () const |
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| void | freezeAtTime (double t) |
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| void | play () |
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| void | pause () |
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| double | beginAnimationUpdateTime () const |
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| double | getElapsedTime () const |
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| void | setElapsedTime (double) |
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| void | styleAvailable () |
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| | AnimationBase (const Animation &transition, RenderElement *, CompositeAnimation *) |
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| virtual | ~AnimationBase () |
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| RenderElement * | renderer () const |
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| void | clear () |
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| double | duration () const |
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| void | updateStateMachine (AnimationStateInput, double param) |
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| void | onAnimationStartResponse (double startTime) |
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| void | updatePlayState (EAnimPlayState) |
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| bool | playStatePlaying () const |
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| bool | waitingToStart () const |
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| bool | preActive () const |
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| bool | postActive () const |
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| bool | fillingForwards () const |
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| bool | active () const |
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| bool | running () const |
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| bool | paused () const |
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| bool | inPausedState () const |
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| bool | isNew () const |
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| bool | waitingForStartTime () const |
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| bool | waitingForStyleAvailable () const |
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| bool | isAccelerated () const |
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| double | progress (double scale=1, double offset=0, const TimingFunction *=nullptr) const |
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| virtual bool | shouldFireEvents () const |
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| void | fireAnimationEventsIfNeeded () |
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| bool | animationsMatch (const Animation &) const |
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| const Animation & | animation () const |
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| void | setAnimation (const Animation &animation) |
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| bool | isAnimatingProperty (CSSPropertyID property, bool acceleratedOnly, RunningState runningState) const |
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| bool | transformFunctionListsMatch () const |
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| bool | filterFunctionListsMatch () const |
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| void | freezeAtTime (double t) |
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| void | play () |
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| void | pause () |
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| double | beginAnimationUpdateTime () const |
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| double | getElapsedTime () const |
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| void | setElapsedTime (double) |
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| void | styleAvailable () |
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| void | deref () const |
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| void | deref () const |
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| void | deref () const |
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| void | ref () const |
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| bool | hasOneRef () const |
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| unsigned | refCount () const |
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| void | relaxAdoptionRequirement () |
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| void | ref () const |
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| bool | hasOneRef () const |
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| unsigned | refCount () const |
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| void | relaxAdoptionRequirement () |
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| void | ref () const |
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| bool | hasOneRef () const |
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| unsigned | refCount () const |
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| void | relaxAdoptionRequirement () |
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| bool | shouldSendEventForListener (Document::ListenerType) const |
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| bool | sendTransitionEvent (const AtomicString &, double elapsedTime) |
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| void | validateTransformFunctionList () |
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| void | checkForMatchingFilterFunctionLists () |
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| virtual void | overrideAnimations () |
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| virtual void | resumeOverriddenAnimations () |
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| CompositeAnimation * | compositeAnimation () |
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| virtual void | onAnimationStart (double) |
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| virtual void | onAnimationIteration (double) |
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| void | goIntoEndingOrLoopingState () |
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| AnimationState | state () const |
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| void | getTimeToNextEvent (double &time, bool &isLooping) const |
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| double | fractionalTime (double scale, double elapsedTime, double offset) const |
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| bool | computeTransformedExtentViaTransformList (const FloatRect &rendererBox, const RenderStyle &, LayoutRect &bounds) const |
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| bool | computeTransformedExtentViaMatrix (const FloatRect &rendererBox, const RenderStyle &, LayoutRect &bounds) const |
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| virtual void | overrideAnimations () |
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| virtual void | resumeOverriddenAnimations () |
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| CompositeAnimation * | compositeAnimation () |
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| virtual void | onAnimationStart (double) |
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| virtual void | onAnimationIteration (double) |
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| void | goIntoEndingOrLoopingState () |
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| AnimationState | state () const |
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| void | getTimeToNextEvent (double &time, bool &isLooping) const |
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| double | fractionalTime (double scale, double elapsedTime, double offset) const |
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| bool | computeTransformedExtentViaTransformList (const FloatRect &rendererBox, const RenderStyle &, LayoutRect &bounds) const |
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| bool | computeTransformedExtentViaMatrix (const FloatRect &rendererBox, const RenderStyle &, LayoutRect &bounds) const |
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| | RefCounted () |
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| | RefCounted () |
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| | RefCounted () |
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| | ~RefCounted () |
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| | ~RefCounted () |
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| | ~RefCounted () |
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| | RefCountedBase () |
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| | ~RefCountedBase () |
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| bool | derefBase () const |
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| bool | deletionHasBegun () const |
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| | RefCountedBase () |
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| | ~RefCountedBase () |
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| bool | derefBase () const |
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| bool | deletionHasBegun () const |
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| | RefCountedBase () |
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| | ~RefCountedBase () |
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| bool | derefBase () const |
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| bool | deletionHasBegun () const |
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