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webkit
2cdf99a9e3038c7e01b3c37e8ad903ecbe5eecf1
https://github.com/WebKit/webkit
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#include <ShaderVars.h>
Public Member Functions | |
| Uniform () | |
| ~Uniform () | |
| Uniform (const Uniform &other) | |
| Uniform & | operator= (const Uniform &other) |
| bool | operator== (const Uniform &other) const |
| bool | operator!= (const Uniform &other) const |
| bool | isSameUniformAtLinkTime (const Uniform &other) const |
| Uniform () | |
| ~Uniform () | |
| Uniform (const Uniform &other) | |
| Uniform & | operator= (const Uniform &other) |
| bool | operator== (const Uniform &other) const |
| bool | operator!= (const Uniform &other) const |
| bool | isSameUniformAtLinkTime (const Uniform &other) const |
Public Member Functions inherited from sh::ShaderVariable | |
| ShaderVariable () | |
| ShaderVariable (GLenum typeIn, unsigned int arraySizeIn) | |
| ~ShaderVariable () | |
| ShaderVariable (const ShaderVariable &other) | |
| ShaderVariable & | operator= (const ShaderVariable &other) |
| bool | isArray () const |
| unsigned int | elementCount () const |
| bool | isStruct () const |
| bool | findInfoByMappedName (const std::string &mappedFullName, const ShaderVariable **leafVar, std::string *originalFullName) const |
| bool | isBuiltIn () const |
| ShaderVariable () | |
| ShaderVariable (GLenum typeIn, unsigned int arraySizeIn) | |
| ~ShaderVariable () | |
| ShaderVariable (const ShaderVariable &other) | |
| ShaderVariable & | operator= (const ShaderVariable &other) |
| bool | isArray () const |
| unsigned int | elementCount () const |
| bool | isStruct () const |
| bool | findInfoByMappedName (const std::string &mappedFullName, const ShaderVariable **leafVar, std::string *originalFullName) const |
| bool | isBuiltIn () const |
Additional Inherited Members | |
Public Attributes inherited from sh::ShaderVariable | |
| GLenum | type |
| GLenum | precision |
| std::string | name |
| std::string | mappedName |
| unsigned int | arraySize |
| bool | staticUse |
| std::vector< ShaderVariable > | fields |
| std::string | structName |
Protected Member Functions inherited from sh::ShaderVariable | |
| bool | isSameVariableAtLinkTime (const ShaderVariable &other, bool matchPrecision) const |
| bool | operator== (const ShaderVariable &other) const |
| bool | operator!= (const ShaderVariable &other) const |
| bool | isSameVariableAtLinkTime (const ShaderVariable &other, bool matchPrecision) const |
| bool | operator== (const ShaderVariable &other) const |
| bool | operator!= (const ShaderVariable &other) const |
| sh::Uniform::Uniform | ( | ) |
| sh::Uniform::~Uniform | ( | ) |
| sh::Uniform::Uniform | ( | const Uniform & | other | ) |
| sh::Uniform::Uniform | ( | ) |
| sh::Uniform::~Uniform | ( | ) |
| sh::Uniform::Uniform | ( | const Uniform & | other | ) |
| bool sh::Uniform::isSameUniformAtLinkTime | ( | const Uniform & | other | ) | const |
| bool sh::Uniform::isSameUniformAtLinkTime | ( | const Uniform & | other | ) | const |
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inline |
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inline |
| bool sh::Uniform::operator== | ( | const Uniform & | other | ) | const |
| bool sh::Uniform::operator== | ( | const Uniform & | other | ) | const |
1.8.13