#include <VertexAttribute.h>
◆ VertexAttribCurrentValueData()
gl::VertexAttribCurrentValueData::VertexAttribCurrentValueData |
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◆ setFloatValues()
void gl::VertexAttribCurrentValueData::setFloatValues |
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const GLfloat |
floatValues[4] | ) |
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inline |
◆ setIntValues()
void gl::VertexAttribCurrentValueData::setIntValues |
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const GLint |
intValues[4] | ) |
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inline |
◆ setUnsignedIntValues()
void gl::VertexAttribCurrentValueData::setUnsignedIntValues |
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const GLuint |
unsignedIntValues[4] | ) |
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inline |
◆ @684
◆ FloatValues
GLfloat gl::VertexAttribCurrentValueData::FloatValues[4] |
◆ IntValues
GLint gl::VertexAttribCurrentValueData::IntValues[4] |
◆ Type
GLenum gl::VertexAttribCurrentValueData::Type |
◆ UnsignedIntValues
GLuint gl::VertexAttribCurrentValueData::UnsignedIntValues[4] |
The documentation for this struct was generated from the following files: