#include <Uniform.h>
◆ UniformBlock() [1/3]
gl::UniformBlock::UniformBlock |
( |
| ) |
|
◆ UniformBlock() [2/3]
gl::UniformBlock::UniformBlock |
( |
const std::string & |
nameIn, |
|
|
bool |
isArrayIn, |
|
|
unsigned int |
arrayElementIn |
|
) |
| |
◆ UniformBlock() [3/3]
gl::UniformBlock::UniformBlock |
( |
const UniformBlock & |
other | ) |
|
|
default |
◆ nameWithArrayIndex()
std::string gl::UniformBlock::nameWithArrayIndex |
( |
| ) |
const |
◆ operator=()
◆ arrayElement
unsigned int gl::UniformBlock::arrayElement |
◆ computeStaticUse
bool gl::UniformBlock::computeStaticUse |
◆ dataSize
unsigned int gl::UniformBlock::dataSize |
◆ fragmentStaticUse
bool gl::UniformBlock::fragmentStaticUse |
◆ isArray
bool gl::UniformBlock::isArray |
◆ memberUniformIndexes
std::vector<unsigned int> gl::UniformBlock::memberUniformIndexes |
◆ name
◆ vertexStaticUse
bool gl::UniformBlock::vertexStaticUse |
The documentation for this struct was generated from the following files: