#include <Texture.h>
◆ SwizzleState() [1/3]
gl::SwizzleState::SwizzleState |
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◆ SwizzleState() [2/3]
◆ SwizzleState() [3/3]
gl::SwizzleState::SwizzleState |
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const SwizzleState & |
other | ) |
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default |
◆ operator!=()
bool gl::SwizzleState::operator!= |
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const SwizzleState & |
other | ) |
const |
◆ operator=()
◆ operator==()
bool gl::SwizzleState::operator== |
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const SwizzleState & |
other | ) |
const |
◆ swizzleRequired()
bool gl::SwizzleState::swizzleRequired |
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const |
◆ swizzleAlpha
GLenum gl::SwizzleState::swizzleAlpha |
◆ swizzleBlue
GLenum gl::SwizzleState::swizzleBlue |
◆ swizzleGreen
GLenum gl::SwizzleState::swizzleGreen |
◆ swizzleRed
GLenum gl::SwizzleState::swizzleRed |
The documentation for this struct was generated from the following files: