#include <ImageIndex.h>
◆ ImageIndex()
| gl::ImageIndex::ImageIndex |
( |
const ImageIndex & |
other | ) |
|
◆ hasLayer()
| bool gl::ImageIndex::hasLayer |
( |
| ) |
const |
|
inline |
◆ is3D()
| bool gl::ImageIndex::is3D |
( |
| ) |
const |
◆ Make2D()
◆ Make2DArray()
◆ Make3D()
◆ MakeCube()
◆ MakeGeneric()
◆ MakeInvalid()
◆ operator!=()
| bool gl::ImageIndex::operator!= |
( |
const ImageIndex & |
other | ) |
const |
◆ operator<()
| bool gl::ImageIndex::operator< |
( |
const ImageIndex & |
other | ) |
const |
◆ operator=()
◆ operator==()
| bool gl::ImageIndex::operator== |
( |
const ImageIndex & |
other | ) |
const |
◆ ImageIndexIterator
◆ ENTIRE_LEVEL
| const GLint gl::ImageIndex::ENTIRE_LEVEL = static_cast<GLint>(-1) |
|
static |
◆ layerIndex
| GLint gl::ImageIndex::layerIndex |
◆ mipIndex
| GLint gl::ImageIndex::mipIndex |
◆ type
The documentation for this struct was generated from the following files: