#include <ImageIndex.h>
◆ ImageIndex()
gl::ImageIndex::ImageIndex |
( |
const ImageIndex & |
other | ) |
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◆ hasLayer()
bool gl::ImageIndex::hasLayer |
( |
| ) |
const |
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inline |
◆ is3D()
bool gl::ImageIndex::is3D |
( |
| ) |
const |
◆ Make2D()
◆ Make2DArray()
◆ Make3D()
◆ MakeCube()
◆ MakeGeneric()
◆ MakeInvalid()
◆ operator!=()
bool gl::ImageIndex::operator!= |
( |
const ImageIndex & |
other | ) |
const |
◆ operator<()
bool gl::ImageIndex::operator< |
( |
const ImageIndex & |
other | ) |
const |
◆ operator=()
◆ operator==()
bool gl::ImageIndex::operator== |
( |
const ImageIndex & |
other | ) |
const |
◆ ImageIndexIterator
◆ ENTIRE_LEVEL
const GLint gl::ImageIndex::ENTIRE_LEVEL = static_cast<GLint>(-1) |
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static |
◆ layerIndex
GLint gl::ImageIndex::layerIndex |
◆ mipIndex
GLint gl::ImageIndex::mipIndex |
◆ type
The documentation for this struct was generated from the following files: