#include <angletypes.h>
◆ depthFunc
GLenum gl::DepthStencilState::depthFunc |
◆ depthMask
bool gl::DepthStencilState::depthMask |
◆ depthTest
bool gl::DepthStencilState::depthTest |
◆ stencilBackFail
GLenum gl::DepthStencilState::stencilBackFail |
◆ stencilBackFunc
GLenum gl::DepthStencilState::stencilBackFunc |
◆ stencilBackMask
GLuint gl::DepthStencilState::stencilBackMask |
◆ stencilBackPassDepthFail
GLenum gl::DepthStencilState::stencilBackPassDepthFail |
◆ stencilBackPassDepthPass
GLenum gl::DepthStencilState::stencilBackPassDepthPass |
◆ stencilBackWritemask
GLuint gl::DepthStencilState::stencilBackWritemask |
◆ stencilFail
GLenum gl::DepthStencilState::stencilFail |
◆ stencilFunc
GLenum gl::DepthStencilState::stencilFunc |
◆ stencilMask
GLuint gl::DepthStencilState::stencilMask |
◆ stencilPassDepthFail
GLenum gl::DepthStencilState::stencilPassDepthFail |
◆ stencilPassDepthPass
GLenum gl::DepthStencilState::stencilPassDepthPass |
◆ stencilTest
bool gl::DepthStencilState::stencilTest |
◆ stencilWritemask
GLuint gl::DepthStencilState::stencilWritemask |
The documentation for this struct was generated from the following file: