#include <angletypes.h>
◆ blend
| bool gl::BlendState::blend |
◆ blendEquationAlpha
| GLenum gl::BlendState::blendEquationAlpha |
◆ blendEquationRGB
| GLenum gl::BlendState::blendEquationRGB |
◆ colorMaskAlpha
| bool gl::BlendState::colorMaskAlpha |
◆ colorMaskBlue
| bool gl::BlendState::colorMaskBlue |
◆ colorMaskGreen
| bool gl::BlendState::colorMaskGreen |
◆ colorMaskRed
| bool gl::BlendState::colorMaskRed |
◆ destBlendAlpha
| GLenum gl::BlendState::destBlendAlpha |
◆ destBlendRGB
| GLenum gl::BlendState::destBlendRGB |
◆ dither
| bool gl::BlendState::dither |
◆ sampleAlphaToCoverage
| bool gl::BlendState::sampleAlphaToCoverage |
◆ sourceBlendAlpha
| GLenum gl::BlendState::sourceBlendAlpha |
◆ sourceBlendRGB
| GLenum gl::BlendState::sourceBlendRGB |
The documentation for this struct was generated from the following file: