webkit  2cdf99a9e3038c7e01b3c37e8ad903ecbe5eecf1
https://github.com/WebKit/webkit
Functions
rx::gl_d3d9 Namespace Reference

Functions

D3DCMPFUNC ConvertComparison (GLenum comparison)
 
D3DCOLOR ConvertColor (gl::ColorF color)
 
D3DBLEND ConvertBlendFunc (GLenum blend)
 
D3DBLENDOP ConvertBlendOp (GLenum blendOp)
 
D3DSTENCILOP ConvertStencilOp (GLenum stencilOp)
 
D3DTEXTUREADDRESS ConvertTextureWrap (GLenum wrap)
 
D3DCULL ConvertCullMode (GLenum cullFace, GLenum frontFace)
 
D3DCUBEMAP_FACES ConvertCubeFace (GLenum cubeFace)
 
DWORD ConvertColorMask (bool red, bool green, bool blue, bool alpha)
 
D3DTEXTUREFILTERTYPE ConvertMagFilter (GLenum magFilter, float maxAnisotropy)
 
void ConvertMinFilter (GLenum minFilter, D3DTEXTUREFILTERTYPE *d3dMinFilter, D3DTEXTUREFILTERTYPE *d3dMipFilter, float *d3dLodBias, float maxAnisotropy, size_t baseLevel)
 
D3DQUERYTYPE ConvertQueryType (GLenum queryType)
 
D3DMULTISAMPLE_TYPE GetMultisampleType (GLuint samples)
 

Function Documentation

◆ ConvertBlendFunc()

D3DBLEND rx::gl_d3d9::ConvertBlendFunc ( GLenum  blend)

◆ ConvertBlendOp()

D3DBLENDOP rx::gl_d3d9::ConvertBlendOp ( GLenum  blendOp)

◆ ConvertColor()

D3DCOLOR rx::gl_d3d9::ConvertColor ( gl::ColorF  color)

◆ ConvertColorMask()

DWORD rx::gl_d3d9::ConvertColorMask ( bool  red,
bool  green,
bool  blue,
bool  alpha 
)

◆ ConvertComparison()

D3DCMPFUNC rx::gl_d3d9::ConvertComparison ( GLenum  comparison)

◆ ConvertCubeFace()

D3DCUBEMAP_FACES rx::gl_d3d9::ConvertCubeFace ( GLenum  cubeFace)

◆ ConvertCullMode()

D3DCULL rx::gl_d3d9::ConvertCullMode ( GLenum  cullFace,
GLenum  frontFace 
)

◆ ConvertMagFilter()

D3DTEXTUREFILTERTYPE rx::gl_d3d9::ConvertMagFilter ( GLenum  magFilter,
float  maxAnisotropy 
)

◆ ConvertMinFilter()

void rx::gl_d3d9::ConvertMinFilter ( GLenum  minFilter,
D3DTEXTUREFILTERTYPE *  d3dMinFilter,
D3DTEXTUREFILTERTYPE *  d3dMipFilter,
float *  d3dLodBias,
float  maxAnisotropy,
size_t  baseLevel 
)

◆ ConvertQueryType()

D3DQUERYTYPE rx::gl_d3d9::ConvertQueryType ( GLenum  queryType)

◆ ConvertStencilOp()

D3DSTENCILOP rx::gl_d3d9::ConvertStencilOp ( GLenum  stencilOp)

◆ ConvertTextureWrap()

D3DTEXTUREADDRESS rx::gl_d3d9::ConvertTextureWrap ( GLenum  wrap)

◆ GetMultisampleType()

D3DMULTISAMPLE_TYPE rx::gl_d3d9::GetMultisampleType ( GLuint  samples)