webkit
2cdf99a9e3038c7e01b3c37e8ad903ecbe5eecf1
https://github.com/WebKit/webkit
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#include <map>
#include "gtest/gtest.h"
#include "angle_gl.h"
#include "compiler/translator/TranslatorESSL.h"
#include "GLSLANG/ShaderLang.h"
Go to the source code of this file.
Classes | |
class | MatchOutputCodeTest |
Functions | |
bool | compileTestShader (GLenum type, ShShaderSpec spec, ShShaderOutput output, const std::string &shaderString, ShBuiltInResources *resources, ShCompileOptions compileOptions, std::string *translatedCode, std::string *infoLog) |
bool | compileTestShader (GLenum type, ShShaderSpec spec, ShShaderOutput output, const std::string &shaderString, ShCompileOptions compileOptions, std::string *translatedCode, std::string *infoLog) |
const TIntermSymbol * | FindSymbolNode (TIntermNode *root, const TString &symbolName, TBasicType basicType) |
bool compileTestShader | ( | GLenum | type, |
ShShaderSpec | spec, | ||
ShShaderOutput | output, | ||
const std::string & | shaderString, | ||
ShBuiltInResources * | resources, | ||
ShCompileOptions | compileOptions, | ||
std::string * | translatedCode, | ||
std::string * | infoLog | ||
) |
bool compileTestShader | ( | GLenum | type, |
ShShaderSpec | spec, | ||
ShShaderOutput | output, | ||
const std::string & | shaderString, | ||
ShCompileOptions | compileOptions, | ||
std::string * | translatedCode, | ||
std::string * | infoLog | ||
) |
const TIntermSymbol* FindSymbolNode | ( | TIntermNode * | root, |
const TString & | symbolName, | ||
TBasicType | basicType | ||
) |