#include <renderer11_utils.h>
◆ TextureHelper11() [1/2]
rx::TextureHelper11::TextureHelper11 |
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◆ TextureHelper11() [2/2]
◆ ~TextureHelper11()
rx::TextureHelper11::~TextureHelper11 |
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◆ getExtents()
◆ getFormat()
DXGI_FORMAT rx::TextureHelper11::getFormat |
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const |
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inline |
◆ getFormatSet()
◆ getResource()
ID3D11Resource * rx::TextureHelper11::getResource |
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const |
◆ getSampleCount()
int rx::TextureHelper11::getSampleCount |
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const |
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inline |
◆ getTexture2D()
ID3D11Texture2D* rx::TextureHelper11::getTexture2D |
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const |
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inline |
◆ getTexture3D()
ID3D11Texture3D* rx::TextureHelper11::getTexture3D |
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const |
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inline |
◆ getTextureType()
GLenum rx::TextureHelper11::getTextureType |
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const |
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inline |
◆ MakeAndPossess2D()
◆ MakeAndPossess3D()
◆ MakeAndReference()
◆ operator=()
◆ valid()
bool rx::TextureHelper11::valid |
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const |
The documentation for this class was generated from the following files: