webkit
2cdf99a9e3038c7e01b3c37e8ad903ecbe5eecf1
https://github.com/WebKit/webkit
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This is the complete list of members for rx::FramebufferD3D, including all inherited members.
blit(ContextImpl *impl, const gl::Rectangle &sourceArea, const gl::Rectangle &destArea, GLbitfield mask, GLenum filter) override | rx::FramebufferD3D | virtual |
checkStatus() const override | rx::FramebufferD3D | virtual |
clear(ContextImpl *impl, GLbitfield mask) override | rx::FramebufferD3D | virtual |
clearBufferfi(ContextImpl *impl, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) override | rx::FramebufferD3D | virtual |
clearBufferfv(ContextImpl *impl, GLenum buffer, GLint drawbuffer, const GLfloat *values) override | rx::FramebufferD3D | virtual |
clearBufferiv(ContextImpl *impl, GLenum buffer, GLint drawbuffer, const GLint *values) override | rx::FramebufferD3D | virtual |
clearBufferuiv(ContextImpl *impl, GLenum buffer, GLint drawbuffer, const GLuint *values) override | rx::FramebufferD3D | virtual |
discard(size_t count, const GLenum *attachments)=0 | rx::FramebufferImpl | pure virtual |
FramebufferD3D(const gl::FramebufferState &data, RendererD3D *renderer) | rx::FramebufferD3D | |
FramebufferImpl(const gl::FramebufferState &state) | rx::FramebufferImpl | inlineexplicit |
getColorAttachmentsForRender() const | rx::FramebufferD3D | |
getImplementationColorReadFormat() const override | rx::FramebufferD3D | virtual |
getImplementationColorReadType() const override | rx::FramebufferD3D | virtual |
getState() const | rx::FramebufferImpl | inline |
invalidate(size_t count, const GLenum *attachments)=0 | rx::FramebufferImpl | pure virtual |
invalidateSub(size_t count, const GLenum *attachments, const gl::Rectangle &area)=0 | rx::FramebufferImpl | pure virtual |
mState | rx::FramebufferImpl | protected |
readPixels(ContextImpl *impl, const gl::Rectangle &area, GLenum format, GLenum type, GLvoid *pixels) const override | rx::FramebufferD3D | virtual |
syncState(const gl::Framebuffer::DirtyBits &dirtyBits) override | rx::FramebufferD3D | virtual |
~FramebufferD3D() | rx::FramebufferD3D | virtual |
~FramebufferImpl() | rx::FramebufferImpl | inlinevirtual |