#include <DisplayEGL.h>
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| DisplayEGL () |
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| ~DisplayEGL () override |
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std::string | getVendorString () const override |
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| DisplayGL () |
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| ~DisplayGL () override |
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egl::Error | initialize (egl::Display *display) override |
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void | terminate () override |
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ImageImpl * | createImage (EGLenum target, egl::ImageSibling *buffer, const egl::AttributeMap &attribs) override |
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ContextImpl * | createContext (const gl::ContextState &state) override |
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StreamProducerImpl * | createStreamProducerD3DTextureNV12 (egl::Stream::ConsumerType consumerType, const egl::AttributeMap &attribs) override |
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egl::Error | makeCurrent (egl::Surface *drawSurface, egl::Surface *readSurface, gl::Context *context) override |
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virtual egl::Error | getDriverVersion (std::string *version) const =0 |
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gl::Version | getMaxSupportedESVersion () const override |
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| DisplayImpl () |
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virtual | ~DisplayImpl () |
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virtual egl::ConfigSet | generateConfigs ()=0 |
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virtual bool | testDeviceLost ()=0 |
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virtual egl::Error | restoreLostDevice ()=0 |
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virtual bool | isValidNativeWindow (EGLNativeWindowType window) const =0 |
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virtual egl::Error | getDevice (DeviceImpl **device)=0 |
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virtual egl::Error | waitClient () const =0 |
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virtual egl::Error | waitNative (EGLint engine, egl::Surface *drawSurface, egl::Surface *readSurface) const =0 |
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const egl::Caps & | getCaps () const |
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const SurfaceSet & | getSurfaceSet () const |
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SurfaceSet & | getSurfaceSet () |
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void | destroySurface (egl::Surface *surface) |
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const egl::DisplayExtensions & | getExtensions () const |
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| EGLImplFactory () |
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virtual | ~EGLImplFactory () |
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virtual SurfaceImpl * | createWindowSurface (const egl::SurfaceState &state, const egl::Config *configuration, EGLNativeWindowType window, const egl::AttributeMap &attribs)=0 |
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virtual SurfaceImpl * | createPbufferSurface (const egl::SurfaceState &state, const egl::Config *configuration, const egl::AttributeMap &attribs)=0 |
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virtual SurfaceImpl * | createPbufferFromClientBuffer (const egl::SurfaceState &state, const egl::Config *configuration, EGLClientBuffer shareHandle, const egl::AttributeMap &attribs)=0 |
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virtual SurfaceImpl * | createPixmapSurface (const egl::SurfaceState &state, const egl::Config *configuration, NativePixmapType nativePixmap, const egl::AttributeMap &attribs)=0 |
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◆ DisplayEGL()
rx::DisplayEGL::DisplayEGL |
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◆ ~DisplayEGL()
rx::DisplayEGL::~DisplayEGL |
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override |
◆ getVendorString()
◆ initializeContext()
◆ mConfig
◆ mContext
◆ mEGL
◆ mFunctionsGL
The documentation for this class was generated from the following files:
- Source/ThirdParty/ANGLE/src/libANGLE/renderer/gl/egl/DisplayEGL.h
- Source/ThirdParty/ANGLE/src/libANGLE/renderer/gl/egl/DisplayEGL.cpp