#include <BufferNULL.h>
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| BufferNULL () |
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| ~BufferNULL () override |
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gl::Error | setData (GLenum target, const void *data, size_t size, GLenum usage) override |
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gl::Error | setSubData (GLenum target, const void *data, size_t size, size_t offset) override |
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gl::Error | copySubData (BufferImpl *source, GLintptr sourceOffset, GLintptr destOffset, GLsizeiptr size) override |
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gl::Error | map (GLenum access, GLvoid **mapPtr) override |
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gl::Error | mapRange (size_t offset, size_t length, GLbitfield access, GLvoid **mapPtr) override |
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gl::Error | unmap (GLboolean *result) override |
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gl::Error | getIndexRange (GLenum type, size_t offset, size_t count, bool primitiveRestartEnabled, gl::IndexRange *outRange) override |
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virtual | ~BufferImpl () |
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◆ BufferNULL()
rx::BufferNULL::BufferNULL |
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◆ ~BufferNULL()
rx::BufferNULL::~BufferNULL |
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override |
◆ copySubData()
◆ getIndexRange()
◆ map()
◆ mapRange()
◆ setData()
◆ setSubData()
◆ unmap()
The documentation for this class was generated from the following files: