#include <BufferImpl.h>
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virtual | ~BufferImpl () |
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virtual gl::Error | setData (GLenum target, const void *data, size_t size, GLenum usage)=0 |
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virtual gl::Error | setSubData (GLenum target, const void *data, size_t size, size_t offset)=0 |
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virtual gl::Error | copySubData (BufferImpl *source, GLintptr sourceOffset, GLintptr destOffset, GLsizeiptr size)=0 |
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virtual gl::Error | map (GLenum access, GLvoid **mapPtr)=0 |
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virtual gl::Error | mapRange (size_t offset, size_t length, GLbitfield access, GLvoid **mapPtr)=0 |
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virtual gl::Error | unmap (GLboolean *result)=0 |
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virtual gl::Error | getIndexRange (GLenum type, size_t offset, size_t count, bool primitiveRestartEnabled, gl::IndexRange *outRange)=0 |
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◆ ~BufferImpl()
virtual rx::BufferImpl::~BufferImpl |
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inlinevirtual |
◆ copySubData()
◆ getIndexRange()
◆ map()
◆ mapRange()
◆ setData()
◆ setSubData()
◆ unmap()
The documentation for this class was generated from the following file: