#include <Blit9.h>
|
| Blit9 (Renderer9 *renderer) |
|
| ~Blit9 () |
|
gl::Error | initialize () |
|
gl::Error | copy2D (const gl::Framebuffer *framebuffer, const RECT &sourceRect, GLenum destFormat, const gl::Offset &destOffset, TextureStorage *storage, GLint level) |
|
gl::Error | copyCube (const gl::Framebuffer *framebuffer, const RECT &sourceRect, GLenum destFormat, const gl::Offset &destOffset, TextureStorage *storage, GLenum target, GLint level) |
|
gl::Error | formatConvert (IDirect3DSurface9 *source, const RECT &sourceRect, GLenum destFormat, const gl::Offset &destOffset, IDirect3DSurface9 *dest) |
|
gl::Error | boxFilter (IDirect3DSurface9 *source, IDirect3DSurface9 *dest) |
|
◆ Blit9()
◆ ~Blit9()
◆ boxFilter()
gl::Error rx::Blit9::boxFilter |
( |
IDirect3DSurface9 * |
source, |
|
|
IDirect3DSurface9 * |
dest |
|
) |
| |
◆ copy2D()
◆ copyCube()
◆ formatConvert()
gl::Error rx::Blit9::formatConvert |
( |
IDirect3DSurface9 * |
source, |
|
|
const RECT & |
sourceRect, |
|
|
GLenum |
destFormat, |
|
|
const gl::Offset & |
destOffset, |
|
|
IDirect3DSurface9 * |
dest |
|
) |
| |
◆ initialize()
The documentation for this class was generated from the following files:
- Source/ThirdParty/ANGLE/src/libANGLE/renderer/d3d/d3d9/Blit9.h
- Source/ThirdParty/ANGLE/src/libANGLE/renderer/d3d/d3d9/Blit9.cpp