#include <VertexArray.h>
◆ VertexArrayState()
| gl::VertexArrayState::VertexArrayState |
( |
size_t |
maxAttribs | ) |
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explicit |
◆ ~VertexArrayState()
| gl::VertexArrayState::~VertexArrayState |
( |
| ) |
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◆ getElementArrayBuffer()
◆ getLabel()
| const std::string& gl::VertexArrayState::getLabel |
( |
| ) |
const |
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inline |
◆ getMaxAttribs()
| size_t gl::VertexArrayState::getMaxAttribs |
( |
| ) |
const |
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inline |
◆ getMaxEnabledAttribute()
| size_t gl::VertexArrayState::getMaxEnabledAttribute |
( |
| ) |
const |
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inline |
◆ getVertexAttribute()
◆ getVertexAttributes()
| const std::vector<VertexAttribute>& gl::VertexArrayState::getVertexAttributes |
( |
| ) |
const |
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inline |
◆ VertexArray
The documentation for this class was generated from the following files: