blit(rx::ContextImpl *context, const Rectangle &sourceArea, const Rectangle &destArea, GLbitfield mask, GLenum filter) | gl::Framebuffer | |
checkStatus(const ContextState &state) | gl::Framebuffer | |
clear(rx::ContextImpl *context, GLbitfield mask) | gl::Framebuffer | |
clearBufferfi(rx::ContextImpl *context, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) | gl::Framebuffer | |
clearBufferfv(rx::ContextImpl *context, GLenum buffer, GLint drawbuffer, const GLfloat *values) | gl::Framebuffer | |
clearBufferiv(rx::ContextImpl *context, GLenum buffer, GLint drawbuffer, const GLint *values) | gl::Framebuffer | |
clearBufferuiv(rx::ContextImpl *context, GLenum buffer, GLint drawbuffer, const GLuint *values) | gl::Framebuffer | |
complete(const ContextState &state) | gl::Framebuffer | |
detachRenderbuffer(GLuint renderbuffer) | gl::Framebuffer | |
detachTexture(GLuint texture) | gl::Framebuffer | |
DIRTY_BIT_COLOR_ATTACHMENT_0 enum value | gl::Framebuffer | |
DIRTY_BIT_COLOR_ATTACHMENT_MAX enum value | gl::Framebuffer | |
DIRTY_BIT_DEPTH_ATTACHMENT enum value | gl::Framebuffer | |
DIRTY_BIT_DRAW_BUFFERS enum value | gl::Framebuffer | |
DIRTY_BIT_MAX enum value | gl::Framebuffer | |
DIRTY_BIT_READ_BUFFER enum value | gl::Framebuffer | |
DIRTY_BIT_STENCIL_ATTACHMENT enum value | gl::Framebuffer | |
DIRTY_BIT_UNKNOWN enum value | gl::Framebuffer | |
DirtyBits typedef | gl::Framebuffer | |
DirtyBitType enum name | gl::Framebuffer | |
discard(size_t count, const GLenum *attachments) | gl::Framebuffer | |
Framebuffer(const Caps &caps, rx::GLImplFactory *factory, GLuint id) | gl::Framebuffer | |
Framebuffer(rx::SurfaceImpl *surface) | gl::Framebuffer | |
getAttachment(GLenum attachment) const | gl::Framebuffer | |
getColorbuffer(size_t colorAttachment) const | gl::Framebuffer | |
getDepthbuffer() const | gl::Framebuffer | |
getDepthOrStencilbuffer() const | gl::Framebuffer | |
getDepthStencilBuffer() const | gl::Framebuffer | |
getDrawBuffer(size_t drawBuffer) const | gl::Framebuffer | |
getDrawBufferState(size_t drawBuffer) const | gl::Framebuffer | |
getDrawbufferStateCount() const | gl::Framebuffer | |
getDrawBufferStates() const | gl::Framebuffer | |
getFirstColorbuffer() const | gl::Framebuffer | |
getImplementation() const | gl::Framebuffer | inline |
getImplementationColorReadFormat() const | gl::Framebuffer | |
getImplementationColorReadType() const | gl::Framebuffer | |
getLabel() const override | gl::Framebuffer | virtual |
getNumColorBuffers() const | gl::Framebuffer | |
getReadBufferState() const | gl::Framebuffer | |
getReadColorbuffer() const | gl::Framebuffer | |
getReadColorbufferType() const | gl::Framebuffer | |
getSamples(const ContextState &state) | gl::Framebuffer | |
getStencilbuffer() const | gl::Framebuffer | |
hasAnyDirtyBit() const | gl::Framebuffer | inline |
hasDepth() const | gl::Framebuffer | |
hasEnabledDrawBuffer() const | gl::Framebuffer | |
hasStencil() const | gl::Framebuffer | |
hasValidDepthStencil() const | gl::Framebuffer | |
id() const | gl::Framebuffer | inline |
invalidate(size_t count, const GLenum *attachments) | gl::Framebuffer | |
invalidateSub(size_t count, const GLenum *attachments, const gl::Rectangle &area) | gl::Framebuffer | |
readPixels(rx::ContextImpl *context, const gl::Rectangle &area, GLenum format, GLenum type, GLvoid *pixels) const | gl::Framebuffer | |
resetAttachment(GLenum binding) | gl::Framebuffer | |
setAttachment(GLenum type, GLenum binding, const ImageIndex &textureIndex, FramebufferAttachmentObject *resource) | gl::Framebuffer | |
setDrawBuffers(size_t count, const GLenum *buffers) | gl::Framebuffer | |
setLabel(const std::string &label) override | gl::Framebuffer | virtual |
setReadBuffer(GLenum buffer) | gl::Framebuffer | |
signal(angle::SignalToken token) override | gl::Framebuffer | virtual |
syncState() | gl::Framebuffer | |
usingExtendedDrawBuffers() const | gl::Framebuffer | |
~Framebuffer() | gl::Framebuffer | virtual |
~LabeledObject() | gl::LabeledObject | inlinevirtual |
~SignalReceiver()=default | angle::SignalReceiver | virtual |