#include <Debug.h>
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| Debug () |
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void | setMaxLoggedMessages (GLuint maxLoggedMessages) |
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void | setOutputEnabled (bool enabled) |
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bool | isOutputEnabled () const |
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void | setOutputSynchronous (bool synchronous) |
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bool | isOutputSynchronous () const |
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void | setCallback (GLDEBUGPROCKHR callback, const void *userParam) |
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GLDEBUGPROCKHR | getCallback () const |
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const void * | getUserParam () const |
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void | insertMessage (GLenum source, GLenum type, GLuint id, GLenum severity, const std::string &message) |
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void | insertMessage (GLenum source, GLenum type, GLuint id, GLenum severity, std::string &&message) |
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void | setMessageControl (GLenum source, GLenum type, GLenum severity, std::vector< GLuint > &&ids, bool enabled) |
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size_t | getMessages (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog) |
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size_t | getNextMessageLength () const |
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size_t | getMessageCount () const |
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void | pushGroup (GLenum source, GLuint id, std::string &&message) |
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void | popGroup () |
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size_t | getGroupStackDepth () const |
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◆ Debug()
◆ getCallback()
◆ getGroupStackDepth()
size_t gl::Debug::getGroupStackDepth |
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const |
◆ getMessageCount()
size_t gl::Debug::getMessageCount |
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const |
◆ getMessages()
◆ getNextMessageLength()
size_t gl::Debug::getNextMessageLength |
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const |
◆ getUserParam()
const void * gl::Debug::getUserParam |
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const |
◆ insertMessage() [1/2]
◆ insertMessage() [2/2]
◆ isOutputEnabled()
bool gl::Debug::isOutputEnabled |
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const |
◆ isOutputSynchronous()
bool gl::Debug::isOutputSynchronous |
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const |
◆ popGroup()
void gl::Debug::popGroup |
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◆ pushGroup()
◆ setCallback()
◆ setMaxLoggedMessages()
void gl::Debug::setMaxLoggedMessages |
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GLuint |
maxLoggedMessages | ) |
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◆ setMessageControl()
◆ setOutputEnabled()
void gl::Debug::setOutputEnabled |
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bool |
enabled | ) |
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◆ setOutputSynchronous()
void gl::Debug::setOutputSynchronous |
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bool |
synchronous | ) |
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The documentation for this class was generated from the following files:
- Source/ThirdParty/ANGLE/src/libANGLE/Debug.h
- Source/ThirdParty/ANGLE/src/libANGLE/Debug.cpp