#include <BinaryStream.h>
◆ BinaryInputStream()
gl::BinaryInputStream::BinaryInputStream |
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const void * |
data, |
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size_t |
length |
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) |
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inline |
◆ data()
const uint8_t* gl::BinaryInputStream::data |
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inline |
◆ endOfStream()
bool gl::BinaryInputStream::endOfStream |
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const |
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inline |
◆ error()
bool gl::BinaryInputStream::error |
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const |
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inline |
◆ offset()
size_t gl::BinaryInputStream::offset |
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const |
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inline |
◆ readBool() [1/2]
bool gl::BinaryInputStream::readBool |
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inline |
◆ readBool() [2/2]
void gl::BinaryInputStream::readBool |
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bool * |
outValue | ) |
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inline |
◆ readBytes()
void gl::BinaryInputStream::readBytes |
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unsigned char |
outArray[], |
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size_t |
count |
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) |
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inline |
◆ readInt() [1/2]
template<class IntT >
IntT gl::BinaryInputStream::readInt |
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inline |
◆ readInt() [2/2]
template<class IntT >
void gl::BinaryInputStream::readInt |
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IntT * |
outValue | ) |
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inline |
◆ readString() [1/2]
◆ readString() [2/2]
◆ skip()
The documentation for this class was generated from the following file: