#include <ShaderVars.h>
◆ fill() [1/2]
void sh::WorkGroupSize::fill |
( |
int |
fillValue | ) |
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◆ fill() [2/2]
void sh::WorkGroupSize::fill |
( |
int |
fillValue | ) |
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◆ isAnyValueSet() [1/2]
bool sh::WorkGroupSize::isAnyValueSet |
( |
| ) |
const |
◆ isAnyValueSet() [2/2]
bool sh::WorkGroupSize::isAnyValueSet |
( |
| ) |
const |
◆ isDeclared() [1/2]
bool sh::WorkGroupSize::isDeclared |
( |
| ) |
const |
◆ isDeclared() [2/2]
bool sh::WorkGroupSize::isDeclared |
( |
| ) |
const |
◆ isLocalSizeValid() [1/2]
bool sh::WorkGroupSize::isLocalSizeValid |
( |
| ) |
const |
◆ isLocalSizeValid() [2/2]
bool sh::WorkGroupSize::isLocalSizeValid |
( |
| ) |
const |
◆ isWorkGroupSizeMatching() [1/2]
bool sh::WorkGroupSize::isWorkGroupSizeMatching |
( |
const WorkGroupSize & |
right | ) |
const |
◆ isWorkGroupSizeMatching() [2/2]
bool sh::WorkGroupSize::isWorkGroupSizeMatching |
( |
const WorkGroupSize & |
right | ) |
const |
◆ operator[]() [1/4]
int& sh::WorkGroupSize::operator[] |
( |
size_t |
index | ) |
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◆ operator[]() [2/4]
int & sh::WorkGroupSize::operator[] |
( |
size_t |
index | ) |
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◆ operator[]() [3/4]
int sh::WorkGroupSize::operator[] |
( |
size_t |
index | ) |
const |
◆ operator[]() [4/4]
int sh::WorkGroupSize::operator[] |
( |
size_t |
index | ) |
const |
◆ setLocalSize() [1/2]
void sh::WorkGroupSize::setLocalSize |
( |
int |
localSizeX, |
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int |
localSizeY, |
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int |
localSizeZ |
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) |
| |
◆ setLocalSize() [2/2]
void sh::WorkGroupSize::setLocalSize |
( |
int |
localSizeX, |
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int |
localSizeY, |
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int |
localSizeZ |
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) |
| |
◆ size() [1/2]
size_t sh::WorkGroupSize::size |
( |
| ) |
const |
◆ size() [2/2]
size_t sh::WorkGroupSize::size |
( |
| ) |
const |
◆ localSizeQualifiers
int sh::WorkGroupSize::localSizeQualifiers |
The documentation for this struct was generated from the following files:
- DerivedData/WebKit/Build/Products/Debug/usr/local/include/ANGLE/ShaderVars.h
- Source/ThirdParty/ANGLE/src/compiler/translator/ShaderVars.cpp