#include <TextureFunctionHLSL.h>
◆ Method
| Enumerator |
|---|
| IMPLICIT | |
| BIAS | |
| LOD | |
| LOD0 | |
| LOD0BIAS | |
| SIZE | |
| FETCH | |
| GRAD | |
◆ getReturnType()
| const char * sh::TextureFunctionHLSL::TextureFunction::getReturnType |
( |
| ) |
const |
◆ name()
| TString sh::TextureFunctionHLSL::TextureFunction::name |
( |
| ) |
const |
◆ operator<()
| bool sh::TextureFunctionHLSL::TextureFunction::operator< |
( |
const TextureFunction & |
rhs | ) |
const |
◆ coords
| int sh::TextureFunctionHLSL::TextureFunction::coords |
◆ method
| Method sh::TextureFunctionHLSL::TextureFunction::method |
◆ offset
| bool sh::TextureFunctionHLSL::TextureFunction::offset |
◆ proj
| bool sh::TextureFunctionHLSL::TextureFunction::proj |
◆ sampler
| TBasicType sh::TextureFunctionHLSL::TextureFunction::sampler |
The documentation for this struct was generated from the following files: