#include <RenderGeometryMap.h>
◆ RenderGeometryMapStep() [1/2]
◆ RenderGeometryMapStep() [2/2]
WebCore::RenderGeometryMapStep::RenderGeometryMapStep |
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const RenderObject * |
renderer, |
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bool |
accumulatingTransform, |
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bool |
isNonUniform, |
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bool |
isFixedPosition, |
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bool |
hasTransform |
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inline |
◆ m_accumulatingTransform
bool WebCore::RenderGeometryMapStep::m_accumulatingTransform |
◆ m_hasTransform
bool WebCore::RenderGeometryMapStep::m_hasTransform |
◆ m_isFixedPosition
bool WebCore::RenderGeometryMapStep::m_isFixedPosition |
◆ m_isNonUniform
bool WebCore::RenderGeometryMapStep::m_isNonUniform |
◆ m_offset
LayoutSize WebCore::RenderGeometryMapStep::m_offset |
◆ m_renderer
const RenderObject* WebCore::RenderGeometryMapStep::m_renderer |
◆ m_transform
The documentation for this struct was generated from the following file: