#include <BidiRun.h>
|
| BidiRun (unsigned start, unsigned stop, RenderObject &, BidiContext *, UCharDirection) |
|
| ~BidiRun () |
|
BidiRun * | next () |
|
std::unique_ptr< BidiRun > | takeNext () |
|
RenderObject & | renderer () |
|
InlineBox * | box () |
|
void | setBox (InlineBox *box) |
|
| BidiCharacterRun (unsigned start, unsigned stop, BidiContext *context, UCharDirection direction) |
|
| ~BidiCharacterRun () |
|
unsigned | start () const |
|
unsigned | stop () const |
|
unsigned char | level () const |
|
bool | reversed (bool visuallyOrdered) |
|
bool | dirOverride (bool visuallyOrdered) |
|
BidiCharacterRun * | next () const |
|
std::unique_ptr< BidiCharacterRun > | takeNext () |
|
void | setNext (std::unique_ptr< BidiCharacterRun > &&next) |
|
| BidiCharacterRun (unsigned start, unsigned stop, BidiContext *context, UCharDirection direction) |
|
| ~BidiCharacterRun () |
|
unsigned | start () const |
|
unsigned | stop () const |
|
unsigned char | level () const |
|
bool | reversed (bool visuallyOrdered) |
|
bool | dirOverride (bool visuallyOrdered) |
|
BidiCharacterRun * | next () const |
|
std::unique_ptr< BidiCharacterRun > | takeNext () |
|
void | setNext (std::unique_ptr< BidiCharacterRun > &&next) |
|
◆ BidiRun()
◆ ~BidiRun()
WebCore::BidiRun::~BidiRun |
( |
| ) |
|
◆ box()
◆ next()
◆ renderer()
◆ setBox()
◆ takeNext()
std::unique_ptr< BidiRun > WebCore::BidiRun::takeNext |
( |
| ) |
|
The documentation for this struct was generated from the following files: