webkit  2cdf99a9e3038c7e01b3c37e8ad903ecbe5eecf1
https://github.com/WebKit/webkit
Namespaces | Functions
queryutils.cpp File Reference
#include "libANGLE/queryutils.h"
#include "common/utilities.h"
#include "libANGLE/Buffer.h"
#include "libANGLE/Framebuffer.h"
#include "libANGLE/Program.h"
#include "libANGLE/Renderbuffer.h"
#include "libANGLE/Sampler.h"
#include "libANGLE/Shader.h"
#include "libANGLE/Texture.h"
#include "libANGLE/Uniform.h"
#include "libANGLE/VertexAttribute.h"

Namespaces

 gl
 

Functions

void gl::QueryFramebufferAttachmentParameteriv (const Framebuffer *framebuffer, GLenum attachment, GLenum pname, GLint *params)
 
void gl::QueryBufferParameteriv (const Buffer *buffer, GLenum pname, GLint *params)
 
void gl::QueryBufferParameteri64v (const Buffer *buffer, GLenum pname, GLint64 *params)
 
void gl::QueryBufferPointerv (const Buffer *buffer, GLenum pname, void **params)
 
void gl::QueryProgramiv (const Program *program, GLenum pname, GLint *params)
 
void gl::QueryRenderbufferiv (const Renderbuffer *renderbuffer, GLenum pname, GLint *params)
 
void gl::QueryShaderiv (const Shader *shader, GLenum pname, GLint *params)
 
void gl::QueryTexParameterfv (const Texture *texture, GLenum pname, GLfloat *params)
 
void gl::QueryTexParameteriv (const Texture *texture, GLenum pname, GLint *params)
 
void gl::QuerySamplerParameterfv (const Sampler *sampler, GLenum pname, GLfloat *params)
 
void gl::QuerySamplerParameteriv (const Sampler *sampler, GLenum pname, GLint *params)
 
void gl::QueryVertexAttribfv (const VertexAttribute &attrib, const VertexAttribCurrentValueData &currentValueData, GLenum pname, GLfloat *params)
 
void gl::QueryVertexAttribiv (const VertexAttribute &attrib, const VertexAttribCurrentValueData &currentValueData, GLenum pname, GLint *params)
 
void gl::QueryVertexAttribPointerv (const VertexAttribute &attrib, GLenum pname, GLvoid **pointer)
 
void gl::QueryVertexAttribIiv (const VertexAttribute &attrib, const VertexAttribCurrentValueData &currentValueData, GLenum pname, GLint *params)
 
void gl::QueryVertexAttribIuiv (const VertexAttribute &attrib, const VertexAttribCurrentValueData &currentValueData, GLenum pname, GLuint *params)
 
void gl::QueryActiveUniformBlockiv (const Program *program, GLuint uniformBlockIndex, GLenum pname, GLint *params)
 
void gl::QueryInternalFormativ (const TextureCaps &format, GLenum pname, GLsizei bufSize, GLint *params)
 
void gl::SetTexParameterf (Texture *texture, GLenum pname, GLfloat param)
 
void gl::SetTexParameterfv (Texture *texture, GLenum pname, const GLfloat *params)
 
void gl::SetTexParameteri (Texture *texture, GLenum pname, GLint param)
 
void gl::SetTexParameteriv (Texture *texture, GLenum pname, const GLint *params)
 
void gl::SetSamplerParameterf (Sampler *sampler, GLenum pname, GLfloat param)
 
void gl::SetSamplerParameterfv (Sampler *sampler, GLenum pname, const GLfloat *params)
 
void gl::SetSamplerParameteri (Sampler *sampler, GLenum pname, GLint param)
 
void gl::SetSamplerParameteriv (Sampler *sampler, GLenum pname, const GLint *params)