webkit
2cdf99a9e3038c7e01b3c37e8ad903ecbe5eecf1
https://github.com/WebKit/webkit
|
Functions | |
D3D11_MAP | GetD3DMapTypeFromBits (BufferUsage usage, GLbitfield access) |
D3D11_BLEND | ConvertBlendFunc (GLenum glBlend, bool isAlpha) |
D3D11_BLEND_OP | ConvertBlendOp (GLenum glBlendOp) |
UINT8 | ConvertColorMask (bool red, bool green, bool blue, bool alpha) |
D3D11_CULL_MODE | ConvertCullMode (bool cullEnabled, GLenum cullMode) |
D3D11_COMPARISON_FUNC | ConvertComparison (GLenum comparison) |
D3D11_DEPTH_WRITE_MASK | ConvertDepthMask (bool depthWriteEnabled) |
UINT8 | ConvertStencilMask (GLuint stencilmask) |
D3D11_STENCIL_OP | ConvertStencilOp (GLenum stencilOp) |
D3D11_FILTER | ConvertFilter (GLenum minFilter, GLenum magFilter, float maxAnisotropy, GLenum comparisonMode) |
D3D11_TEXTURE_ADDRESS_MODE | ConvertTextureWrap (GLenum wrap) |
UINT | ConvertMaxAnisotropy (float maxAnisotropy, D3D_FEATURE_LEVEL featureLevel) |
D3D11_QUERY | ConvertQueryType (GLenum queryType) |
D3D11_BLEND rx::gl_d3d11::ConvertBlendFunc | ( | GLenum | glBlend, |
bool | isAlpha | ||
) |
D3D11_BLEND_OP rx::gl_d3d11::ConvertBlendOp | ( | GLenum | glBlendOp | ) |
UINT8 rx::gl_d3d11::ConvertColorMask | ( | bool | red, |
bool | green, | ||
bool | blue, | ||
bool | alpha | ||
) |
D3D11_COMPARISON_FUNC rx::gl_d3d11::ConvertComparison | ( | GLenum | comparison | ) |
D3D11_CULL_MODE rx::gl_d3d11::ConvertCullMode | ( | bool | cullEnabled, |
GLenum | cullMode | ||
) |
D3D11_DEPTH_WRITE_MASK rx::gl_d3d11::ConvertDepthMask | ( | bool | depthWriteEnabled | ) |
D3D11_FILTER rx::gl_d3d11::ConvertFilter | ( | GLenum | minFilter, |
GLenum | magFilter, | ||
float | maxAnisotropy, | ||
GLenum | comparisonMode | ||
) |
UINT rx::gl_d3d11::ConvertMaxAnisotropy | ( | float | maxAnisotropy, |
D3D_FEATURE_LEVEL | featureLevel | ||
) |
D3D11_QUERY rx::gl_d3d11::ConvertQueryType | ( | GLenum | queryType | ) |
UINT8 rx::gl_d3d11::ConvertStencilMask | ( | GLuint | stencilmask | ) |
D3D11_STENCIL_OP rx::gl_d3d11::ConvertStencilOp | ( | GLenum | stencilOp | ) |
D3D11_TEXTURE_ADDRESS_MODE rx::gl_d3d11::ConvertTextureWrap | ( | GLenum | wrap | ) |
D3D11_MAP rx::gl_d3d11::GetD3DMapTypeFromBits | ( | BufferUsage | usage, |
GLbitfield | access | ||
) |