import"WebGLCompressedTexturePVRTC.idl";
◆ COMPRESSED_RGB_PVRTC_2BPPV1_IMG
const unsigned long WebGLCompressedTexturePVRTC::COMPRESSED_RGB_PVRTC_2BPPV1_IMG = 0x8C01 |
◆ COMPRESSED_RGB_PVRTC_4BPPV1_IMG
const unsigned long WebGLCompressedTexturePVRTC::COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 0x8C00 |
◆ COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
const unsigned long WebGLCompressedTexturePVRTC::COMPRESSED_RGBA_PVRTC_2BPPV1_IMG = 0x8C03 |
◆ COMPRESSED_RGBA_PVRTC_4BPPV1_IMG
const unsigned long WebGLCompressedTexturePVRTC::COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 0x8C02 |
The documentation for this interface was generated from the following file: