10 #ifndef LIBANGLE_RENDERER_D3D_D3D11_FORMATUTILS11_H_ 11 #define LIBANGLE_RENDERER_D3D_D3D11_FORMATUTILS11_H_ 23 struct Renderer11DeviceCaps;
32 bool SupportsMipGen(DXGI_FORMAT dxgiFormat, D3D_FEATURE_LEVEL featureLevel);
48 DXGI_FORMAT nativeFormat,
56 D3D_FEATURE_LEVEL featureLevel);
65 #endif // LIBANGLE_RENDERER_D3D_D3D11_FORMATUTILS11_H_
GLint GLint GLint GLsizei GLsizei GLenum format
Definition: gl2.h:403
GLenum GetComponentType(DXGI_FORMAT dxgiFormat)
Definition: dxgi_format_map_autogen.cpp:21
unsigned int GLenum
Definition: gl2.h:69
VertexFormatType
Definition: formatutils.h:184
Definition: mathutil.h:804
VertexConversionType
Definition: formatutilsD3D.h:32
bool SupportsMipGen(DXGI_FORMAT dxgiFormat, D3D_FEATURE_LEVEL featureLevel)
Definition: formatutils11.cpp:28
const DXGIFormatSize & GetDXGIFormatSizeInfo(DXGI_FORMAT format)
Definition: formatutils11.cpp:40
void(* VertexCopyFunction)(const uint8_t *input, size_t stride, size_t count, uint8_t *output)
Definition: formatutilsD3D.h:30
unsigned int GLuint
Definition: gl2.h:70
const VertexFormat & GetVertexFormatInfo(gl::VertexFormatType vertexFormatType, D3D_FEATURE_LEVEL featureLevel)
Definition: formatutils11.cpp:301