webkit  2cdf99a9e3038c7e01b3c37e8ad903ecbe5eecf1
https://github.com/WebKit/webkit
Namespaces | Macros | Functions
dxgi_support_table.cpp File Reference
#include "libANGLE/renderer/d3d/d3d11/dxgi_support_table.h"
#include "common/debug.h"

Namespaces

 rx
 
 rx::d3d11
 

Macros

#define F_2D   D3D11_FORMAT_SUPPORT_TEXTURE2D
 
#define F_3D   D3D11_FORMAT_SUPPORT_TEXTURE3D
 
#define F_CUBE   D3D11_FORMAT_SUPPORT_TEXTURECUBE
 
#define F_SAMPLE   D3D11_FORMAT_SUPPORT_SHADER_SAMPLE
 
#define F_RT   D3D11_FORMAT_SUPPORT_RENDER_TARGET
 
#define F_MS   D3D11_FORMAT_SUPPORT_MULTISAMPLE_RENDERTARGET
 
#define F_DS   D3D11_FORMAT_SUPPORT_DEPTH_STENCIL
 
#define F_MIPGEN   D3D11_FORMAT_SUPPORT_MIP_AUTOGEN
 

Functions

const DXGISupport & rx::d3d11::GetDXGISupport (DXGI_FORMAT dxgiFormat, D3D_FEATURE_LEVEL featureLevel)
 

Macro Definition Documentation

◆ F_2D

#define F_2D   D3D11_FORMAT_SUPPORT_TEXTURE2D

◆ F_3D

#define F_3D   D3D11_FORMAT_SUPPORT_TEXTURE3D

◆ F_CUBE

#define F_CUBE   D3D11_FORMAT_SUPPORT_TEXTURECUBE

◆ F_DS

#define F_DS   D3D11_FORMAT_SUPPORT_DEPTH_STENCIL

◆ F_MIPGEN

#define F_MIPGEN   D3D11_FORMAT_SUPPORT_MIP_AUTOGEN

◆ F_MS

#define F_MS   D3D11_FORMAT_SUPPORT_MULTISAMPLE_RENDERTARGET

◆ F_RT

#define F_RT   D3D11_FORMAT_SUPPORT_RENDER_TARGET

◆ F_SAMPLE

#define F_SAMPLE   D3D11_FORMAT_SUPPORT_SHADER_SAMPLE