#include <NativeWindowD3D.h>
◆ NativeWindowD3D()
rx::NativeWindowD3D::NativeWindowD3D |
( |
EGLNativeWindowType |
window | ) |
|
◆ ~NativeWindowD3D()
rx::NativeWindowD3D::~NativeWindowD3D |
( |
| ) |
|
|
virtual |
◆ getClientRect()
virtual bool rx::NativeWindowD3D::getClientRect |
( |
LPRECT |
rect | ) |
const |
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pure virtual |
◆ getNativeWindow()
EGLNativeWindowType rx::NativeWindowD3D::getNativeWindow |
( |
| ) |
const |
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inline |
◆ initialize()
virtual bool rx::NativeWindowD3D::initialize |
( |
| ) |
|
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pure virtual |
◆ isIconic()
virtual bool rx::NativeWindowD3D::isIconic |
( |
| ) |
const |
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pure virtual |
The documentation for this class was generated from the following files: