AddRule(bool allow, FirewallProtocol p=FP_ANY, FirewallDirection d=FD_ANY, const SocketAddress &addr=SocketAddress()) | rtc::FirewallSocketServer | |
AddRule(bool allow, FirewallProtocol p, const SocketAddress &src, const SocketAddress &dst) | rtc::FirewallSocketServer | |
AddRule(bool allow, FirewallProtocol p=FP_ANY, FirewallDirection d=FD_ANY, const SocketAddress &addr=SocketAddress()) | rtc::FirewallSocketServer | |
AddRule(bool allow, FirewallProtocol p, const SocketAddress &src, const SocketAddress &dst) | rtc::FirewallSocketServer | |
Check(FirewallProtocol p, const SocketAddress &src, const SocketAddress &dst) | rtc::FirewallSocketServer | |
Check(FirewallProtocol p, const SocketAddress &src, const SocketAddress &dst) | rtc::FirewallSocketServer | |
ClearRules() | rtc::FirewallSocketServer | |
ClearRules() | rtc::FirewallSocketServer | |
CreateAsyncSocket(int type) override | rtc::FirewallSocketServer | virtual |
CreateAsyncSocket(int family, int type) override | rtc::FirewallSocketServer | virtual |
CreateAsyncSocket(int type) override | rtc::FirewallSocketServer | virtual |
CreateAsyncSocket(int family, int type) override | rtc::FirewallSocketServer | virtual |
CreateDefault() | rtc::SocketServer | static |
CreateDefault() | rtc::SocketServer | static |
CreateSocket(int type) override | rtc::FirewallSocketServer | virtual |
CreateSocket(int family, int type) override | rtc::FirewallSocketServer | virtual |
CreateSocket(int type) override | rtc::FirewallSocketServer | virtual |
CreateSocket(int family, int type) override | rtc::FirewallSocketServer | virtual |
FirewallSocketServer(SocketServer *server, FirewallManager *manager=nullptr, bool should_delete_server=false) | rtc::FirewallSocketServer | |
FirewallSocketServer(SocketServer *server, FirewallManager *manager=nullptr, bool should_delete_server=false) | rtc::FirewallSocketServer | |
kForever | rtc::SocketServer | static |
network_binder() const | rtc::SocketServer | inline |
network_binder() const | rtc::SocketServer | inline |
set_network_binder(NetworkBinderInterface *binder) | rtc::SocketServer | inline |
set_network_binder(NetworkBinderInterface *binder) | rtc::SocketServer | inline |
set_socketserver(SocketServer *server) | rtc::FirewallSocketServer | inline |
set_socketserver(SocketServer *server) | rtc::FirewallSocketServer | inline |
set_tcp_listen_enabled(bool enabled) | rtc::FirewallSocketServer | inline |
set_tcp_listen_enabled(bool enabled) | rtc::FirewallSocketServer | inline |
set_tcp_sockets_enabled(bool enabled) | rtc::FirewallSocketServer | inline |
set_tcp_sockets_enabled(bool enabled) | rtc::FirewallSocketServer | inline |
set_udp_sockets_enabled(bool enabled) | rtc::FirewallSocketServer | inline |
set_udp_sockets_enabled(bool enabled) | rtc::FirewallSocketServer | inline |
SetMessageQueue(MessageQueue *queue) override | rtc::FirewallSocketServer | virtual |
SetMessageQueue(MessageQueue *queue) override | rtc::FirewallSocketServer | virtual |
socketserver() const | rtc::FirewallSocketServer | inline |
socketserver() const | rtc::FirewallSocketServer | inline |
tcp_listen_enabled() const | rtc::FirewallSocketServer | inline |
tcp_listen_enabled() const | rtc::FirewallSocketServer | inline |
Wait(int cms, bool process_io) override | rtc::FirewallSocketServer | virtual |
Wait(int cms, bool process_io) override | rtc::FirewallSocketServer | virtual |
WakeUp() override | rtc::FirewallSocketServer | virtual |
WakeUp() override | rtc::FirewallSocketServer | virtual |
WrapSocket(Socket *sock, int type) | rtc::FirewallSocketServer | |
WrapSocket(AsyncSocket *sock, int type) | rtc::FirewallSocketServer | |
WrapSocket(Socket *sock, int type) | rtc::FirewallSocketServer | |
WrapSocket(AsyncSocket *sock, int type) | rtc::FirewallSocketServer | |
~FirewallSocketServer() override | rtc::FirewallSocketServer | |
~FirewallSocketServer() override | rtc::FirewallSocketServer | |
~SocketFactory() | rtc::SocketFactory | inlinevirtual |
~SocketFactory() | rtc::SocketFactory | inlinevirtual |