#include <object_writer.h>
◆ ~ObjectWriter()
virtual google::protobuf::util::converter::ObjectWriter::~ObjectWriter |
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inlinevirtual |
◆ ObjectWriter()
google::protobuf::util::converter::ObjectWriter::ObjectWriter |
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inlineprotected |
◆ done()
virtual bool google::protobuf::util::converter::ObjectWriter::done |
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inlinevirtual |
◆ EndList()
virtual ObjectWriter* google::protobuf::util::converter::ObjectWriter::EndList |
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pure virtual |
◆ EndObject()
virtual ObjectWriter* google::protobuf::util::converter::ObjectWriter::EndObject |
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pure virtual |
◆ RenderBool()
◆ RenderBytes()
◆ RenderDataPieceTo()
◆ RenderDouble()
virtual ObjectWriter* google::protobuf::util::converter::ObjectWriter::RenderDouble |
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StringPiece |
name, |
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double |
value |
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) |
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pure virtual |
◆ RenderFloat()
virtual ObjectWriter* google::protobuf::util::converter::ObjectWriter::RenderFloat |
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StringPiece |
name, |
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float |
value |
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pure virtual |
◆ RenderInt32()
◆ RenderInt64()
◆ RenderNull()
◆ RenderString()
◆ RenderUint32()
◆ RenderUint64()
◆ set_use_strict_base64_decoding()
void google::protobuf::util::converter::ObjectWriter::set_use_strict_base64_decoding |
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bool |
value | ) |
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inline |
◆ StartList()
◆ StartObject()
◆ use_strict_base64_decoding()
bool google::protobuf::util::converter::ObjectWriter::use_strict_base64_decoding |
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const |
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inline |
The documentation for this class was generated from the following files:
- Source/ThirdParty/libwebrtc/Source/third_party/protobuf/src/google/protobuf/util/internal/object_writer.h
- Source/ThirdParty/libwebrtc/Source/third_party/protobuf/src/google/protobuf/util/internal/object_writer.cc