webkit  2cdf99a9e3038c7e01b3c37e8ad903ecbe5eecf1
https://github.com/WebKit/webkit
gl::ResourceManager Member List

This is the complete list of members for gl::ResourceManager, including all inherited members.

addRef()gl::ResourceManager
checkBufferAllocation(rx::GLImplFactory *factory, GLuint handle)gl::ResourceManager
checkRenderbufferAllocation(rx::GLImplFactory *factory, GLuint handle)gl::ResourceManager
checkSamplerAllocation(rx::GLImplFactory *factory, GLuint samplerHandle)gl::ResourceManager
checkTextureAllocation(rx::GLImplFactory *factory, GLuint handle, GLenum type)gl::ResourceManager
createBuffer()gl::ResourceManager
createFenceSync(rx::GLImplFactory *factory)gl::ResourceManager
createPaths(rx::GLImplFactory *factory, GLsizei range)gl::ResourceManager
createProgram(rx::GLImplFactory *factory)gl::ResourceManager
createRenderbuffer()gl::ResourceManager
createSampler()gl::ResourceManager
createShader(rx::GLImplFactory *factory, const gl::Limitations &rendererLimitations, GLenum type)gl::ResourceManager
createTexture()gl::ResourceManager
deleteBuffer(GLuint buffer)gl::ResourceManager
deleteFenceSync(GLuint fenceSync)gl::ResourceManager
deletePaths(GLuint first, GLsizei range)gl::ResourceManager
deleteProgram(GLuint program)gl::ResourceManager
deleteRenderbuffer(GLuint renderbuffer)gl::ResourceManager
deleteSampler(GLuint sampler)gl::ResourceManager
deleteShader(GLuint shader)gl::ResourceManager
deleteTexture(GLuint texture)gl::ResourceManager
getBuffer(GLuint handle)gl::ResourceManager
getFenceSync(GLuint handle)gl::ResourceManager
getPath(GLuint path) constgl::ResourceManager
getPath(GLuint path)gl::ResourceManager
getProgram(GLuint handle) constgl::ResourceManager
getRenderbuffer(GLuint handle)gl::ResourceManager
getSampler(GLuint handle)gl::ResourceManager
getShader(GLuint handle) constgl::ResourceManager
getTexture(GLuint handle)gl::ResourceManager
hasPath(GLuint path) constgl::ResourceManager
isBufferGenerated(GLuint buffer) constgl::ResourceManager
isRenderbufferGenerated(GLuint renderbuffer) constgl::ResourceManager
isSampler(GLuint sampler)gl::ResourceManager
isTextureGenerated(GLuint texture) constgl::ResourceManager
NonCopyable()=defaultangle::NonCopyableprivate
NonCopyable(const NonCopyable &)=deleteangle::NonCopyableprivate
operator=(const NonCopyable &)=deleteangle::NonCopyableprivate
release()gl::ResourceManager
ResourceManager()gl::ResourceManager
setRenderbuffer(GLuint handle, Renderbuffer *renderbuffer)gl::ResourceManager
~NonCopyable()=defaultangle::NonCopyableprivate
~ResourceManager()gl::ResourceManager