| addRef() | gl::ResourceManager | |
| checkBufferAllocation(rx::GLImplFactory *factory, GLuint handle) | gl::ResourceManager | |
| checkRenderbufferAllocation(rx::GLImplFactory *factory, GLuint handle) | gl::ResourceManager | |
| checkSamplerAllocation(rx::GLImplFactory *factory, GLuint samplerHandle) | gl::ResourceManager | |
| checkTextureAllocation(rx::GLImplFactory *factory, GLuint handle, GLenum type) | gl::ResourceManager | |
| createBuffer() | gl::ResourceManager | |
| createFenceSync(rx::GLImplFactory *factory) | gl::ResourceManager | |
| createPaths(rx::GLImplFactory *factory, GLsizei range) | gl::ResourceManager | |
| createProgram(rx::GLImplFactory *factory) | gl::ResourceManager | |
| createRenderbuffer() | gl::ResourceManager | |
| createSampler() | gl::ResourceManager | |
| createShader(rx::GLImplFactory *factory, const gl::Limitations &rendererLimitations, GLenum type) | gl::ResourceManager | |
| createTexture() | gl::ResourceManager | |
| deleteBuffer(GLuint buffer) | gl::ResourceManager | |
| deleteFenceSync(GLuint fenceSync) | gl::ResourceManager | |
| deletePaths(GLuint first, GLsizei range) | gl::ResourceManager | |
| deleteProgram(GLuint program) | gl::ResourceManager | |
| deleteRenderbuffer(GLuint renderbuffer) | gl::ResourceManager | |
| deleteSampler(GLuint sampler) | gl::ResourceManager | |
| deleteShader(GLuint shader) | gl::ResourceManager | |
| deleteTexture(GLuint texture) | gl::ResourceManager | |
| getBuffer(GLuint handle) | gl::ResourceManager | |
| getFenceSync(GLuint handle) | gl::ResourceManager | |
| getPath(GLuint path) const | gl::ResourceManager | |
| getPath(GLuint path) | gl::ResourceManager | |
| getProgram(GLuint handle) const | gl::ResourceManager | |
| getRenderbuffer(GLuint handle) | gl::ResourceManager | |
| getSampler(GLuint handle) | gl::ResourceManager | |
| getShader(GLuint handle) const | gl::ResourceManager | |
| getTexture(GLuint handle) | gl::ResourceManager | |
| hasPath(GLuint path) const | gl::ResourceManager | |
| isBufferGenerated(GLuint buffer) const | gl::ResourceManager | |
| isRenderbufferGenerated(GLuint renderbuffer) const | gl::ResourceManager | |
| isSampler(GLuint sampler) | gl::ResourceManager | |
| isTextureGenerated(GLuint texture) const | gl::ResourceManager | |
| NonCopyable()=default | angle::NonCopyable | private |
| NonCopyable(const NonCopyable &)=delete | angle::NonCopyable | private |
| operator=(const NonCopyable &)=delete | angle::NonCopyable | private |
| release() | gl::ResourceManager | |
| ResourceManager() | gl::ResourceManager | |
| setRenderbuffer(GLuint handle, Renderbuffer *renderbuffer) | gl::ResourceManager | |
| ~NonCopyable()=default | angle::NonCopyable | private |
| ~ResourceManager() | gl::ResourceManager | |