#include <Win32Window.h>
◆ Win32Window()
Win32Window::Win32Window |
( |
| ) |
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◆ ~Win32Window()
Win32Window::~Win32Window |
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| ) |
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override |
◆ destroy()
void Win32Window::destroy |
( |
| ) |
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overridevirtual |
◆ getNativeDisplay()
EGLNativeDisplayType Win32Window::getNativeDisplay |
( |
| ) |
const |
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overridevirtual |
◆ getNativeWindow()
EGLNativeWindowType Win32Window::getNativeWindow |
( |
| ) |
const |
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overridevirtual |
◆ initialize()
◆ messageLoop()
void Win32Window::messageLoop |
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overridevirtual |
◆ pushEvent()
◆ resize()
bool Win32Window::resize |
( |
int |
width, |
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int |
height |
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) |
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overridevirtual |
◆ setMousePosition()
void Win32Window::setMousePosition |
( |
int |
x, |
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int |
y |
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) |
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overridevirtual |
◆ setPosition()
bool Win32Window::setPosition |
( |
int |
x, |
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int |
y |
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) |
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overridevirtual |
◆ setVisible()
void Win32Window::setVisible |
( |
bool |
isVisible | ) |
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overridevirtual |
◆ signalTestEvent()
void Win32Window::signalTestEvent |
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| ) |
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overridevirtual |
◆ takeScreenshot()
bool Win32Window::takeScreenshot |
( |
uint8_t * |
pixelData | ) |
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overridevirtual |
The documentation for this class was generated from the following files: