#include <TextureMapperLayer.h>
◆ TextureMapperLayer()
WebCore::TextureMapperLayer::TextureMapperLayer |
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inline |
◆ ~TextureMapperLayer()
WebCore::TextureMapperLayer::~TextureMapperLayer |
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virtual |
◆ addChild()
◆ applyAnimationsRecursively()
void WebCore::TextureMapperLayer::applyAnimationsRecursively |
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◆ children()
◆ contentsAreVisible()
bool WebCore::TextureMapperLayer::contentsAreVisible |
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const |
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inline |
◆ descendantsOrSelfHaveRunningAnimations()
bool WebCore::TextureMapperLayer::descendantsOrSelfHaveRunningAnimations |
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const |
◆ didCommitScrollOffset()
void WebCore::TextureMapperLayer::didCommitScrollOffset |
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const IntSize & |
offset | ) |
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◆ drawsContent()
bool WebCore::TextureMapperLayer::drawsContent |
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const |
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inline |
◆ findScrollableContentsLayerAt()
◆ fixedToViewport()
bool WebCore::TextureMapperLayer::fixedToViewport |
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const |
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inline |
◆ hasFilters()
bool WebCore::TextureMapperLayer::hasFilters |
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const |
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inline |
◆ id()
uint32_t WebCore::TextureMapperLayer::id |
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inline |
◆ isScrollable()
bool WebCore::TextureMapperLayer::isScrollable |
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const |
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inline |
◆ isShowingRepaintCounter()
bool WebCore::TextureMapperLayer::isShowingRepaintCounter |
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const |
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inline |
◆ opacity()
float WebCore::TextureMapperLayer::opacity |
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const |
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inline |
◆ paint()
void WebCore::TextureMapperLayer::paint |
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◆ scrollBy()
◆ setAnchorPoint()
void WebCore::TextureMapperLayer::setAnchorPoint |
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const FloatPoint3D & |
anchorPoint | ) |
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◆ setAnimations()
◆ setBackfaceVisibility()
void WebCore::TextureMapperLayer::setBackfaceVisibility |
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bool |
backfaceVisibility | ) |
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◆ setBackingStore()
◆ setChildren() [1/2]
◆ setChildren() [2/2]
◆ setChildrenTransform()
◆ setContentsLayer()
void WebCore::TextureMapperLayer::setContentsLayer |
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TextureMapperPlatformLayer * |
platformLayer | ) |
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◆ setContentsOpaque()
void WebCore::TextureMapperLayer::setContentsOpaque |
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bool |
contentsOpaque | ) |
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◆ setContentsRect()
void WebCore::TextureMapperLayer::setContentsRect |
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const FloatRect & |
contentsRect | ) |
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◆ setContentsTilePhase()
void WebCore::TextureMapperLayer::setContentsTilePhase |
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const FloatSize & |
phase | ) |
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◆ setContentsTileSize()
void WebCore::TextureMapperLayer::setContentsTileSize |
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const FloatSize & |
size | ) |
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◆ setContentsVisible()
void WebCore::TextureMapperLayer::setContentsVisible |
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bool |
contentsVisible | ) |
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◆ setDebugVisuals()
void WebCore::TextureMapperLayer::setDebugVisuals |
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bool |
showDebugBorders, |
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const Color & |
debugBorderColor, |
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float |
debugBorderWidth, |
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bool |
showRepaintCounter |
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◆ setDrawsContent()
void WebCore::TextureMapperLayer::setDrawsContent |
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bool |
drawsContent | ) |
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◆ setFilters()
◆ setFixedToViewport()
void WebCore::TextureMapperLayer::setFixedToViewport |
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bool |
fixedToViewport | ) |
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◆ setID()
◆ setIsScrollable()
void WebCore::TextureMapperLayer::setIsScrollable |
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bool |
isScrollable | ) |
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inline |
◆ setMaskLayer()
◆ setMasksToBounds()
void WebCore::TextureMapperLayer::setMasksToBounds |
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bool |
masksToBounds | ) |
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◆ setOpacity()
void WebCore::TextureMapperLayer::setOpacity |
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float |
opacity | ) |
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◆ setPosition()
void WebCore::TextureMapperLayer::setPosition |
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const FloatPoint & |
position | ) |
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◆ setPreserves3D()
void WebCore::TextureMapperLayer::setPreserves3D |
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bool |
preserves3D | ) |
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◆ setRepaintCount()
void WebCore::TextureMapperLayer::setRepaintCount |
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int |
repaintCount | ) |
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◆ setReplicaLayer()
◆ setScrollClient()
◆ setScrollPositionDeltaIfNeeded()
void WebCore::TextureMapperLayer::setScrollPositionDeltaIfNeeded |
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const FloatSize & |
delta | ) |
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◆ setSize()
void WebCore::TextureMapperLayer::setSize |
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const FloatSize & |
size | ) |
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◆ setSolidColor()
void WebCore::TextureMapperLayer::setSolidColor |
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const Color & |
color | ) |
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◆ setTextureMapper()
◆ setTransform()
◆ size()
FloatSize WebCore::TextureMapperLayer::size |
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const |
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inline |
◆ syncAnimations()
void WebCore::TextureMapperLayer::syncAnimations |
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◆ textureMapper()
TextureMapper* WebCore::TextureMapperLayer::textureMapper |
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const |
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inline |
◆ transform()
The documentation for this class was generated from the following files: