#include <TextureMapperAnimation.h>
◆ AnimationState
| Enumerator |
|---|
| Playing | |
| Paused | |
| Stopped | |
◆ TextureMapperAnimation() [1/3]
| WebCore::TextureMapperAnimation::TextureMapperAnimation |
( |
| ) |
|
|
inline |
◆ TextureMapperAnimation() [2/3]
◆ TextureMapperAnimation() [3/3]
◆ animation()
| const RefPtr<Animation> WebCore::TextureMapperAnimation::animation |
( |
| ) |
const |
|
inline |
◆ apply()
| void WebCore::TextureMapperAnimation::apply |
( |
Client & |
client | ) |
|
◆ boxSize()
| const FloatSize& WebCore::TextureMapperAnimation::boxSize |
( |
| ) |
const |
|
inline |
◆ isActive()
| bool WebCore::TextureMapperAnimation::isActive |
( |
| ) |
const |
◆ keyframes()
◆ listsMatch()
| bool WebCore::TextureMapperAnimation::listsMatch |
( |
| ) |
const |
|
inline |
◆ name()
| const String& WebCore::TextureMapperAnimation::name |
( |
| ) |
const |
|
inline |
◆ pause()
| void WebCore::TextureMapperAnimation::pause |
( |
double |
time | ) |
|
◆ pauseTime()
| double WebCore::TextureMapperAnimation::pauseTime |
( |
| ) |
const |
|
inline |
◆ resume()
| void WebCore::TextureMapperAnimation::resume |
( |
| ) |
|
◆ startTime()
| double WebCore::TextureMapperAnimation::startTime |
( |
| ) |
const |
|
inline |
◆ state()
The documentation for this class was generated from the following files: