#include <RenderGeometryMap.h>
|
| | RenderGeometryMap (MapCoordinatesFlags=UseTransforms) |
| |
| | ~RenderGeometryMap () |
| |
| MapCoordinatesFlags | mapCoordinatesFlags () const |
| |
| FloatPoint | absolutePoint (const FloatPoint &p) const |
| |
| FloatRect | absoluteRect (const FloatRect &rect) const |
| |
| FloatPoint | mapToContainer (const FloatPoint &, const RenderLayerModelObject *) const |
| |
| FloatQuad | mapToContainer (const FloatRect &, const RenderLayerModelObject *) const |
| |
| void | pushMappingsToAncestor (const RenderLayer *, const RenderLayer *ancestorLayer, bool respectTransforms=true) |
| |
| void | popMappingsToAncestor (const RenderLayer *) |
| |
| void | pushMappingsToAncestor (const RenderObject *, const RenderLayerModelObject *ancestorRenderer) |
| |
| void | popMappingsToAncestor (const RenderLayerModelObject *) |
| |
| void | push (const RenderObject *, const LayoutSize &, bool accumulatingTransform=false, bool isNonUniform=false, bool isFixedPosition=false, bool hasTransform=false) |
| |
| void | push (const RenderObject *, const TransformationMatrix &, bool accumulatingTransform=false, bool isNonUniform=false, bool isFixedPosition=false, bool hasTransform=false) |
| |
| void | pushView (const RenderView *, const LayoutSize &scrollOffset, const TransformationMatrix *=nullptr) |
| |
| void | pushRenderFlowThread (const RenderFlowThread *) |
| |
◆ RenderGeometryMap()
◆ ~RenderGeometryMap()
| WebCore::RenderGeometryMap::~RenderGeometryMap |
( |
| ) |
|
◆ absolutePoint()
◆ absoluteRect()
◆ mapCoordinatesFlags()
◆ mapToContainer() [1/2]
◆ mapToContainer() [2/2]
◆ popMappingsToAncestor() [1/2]
| void WebCore::RenderGeometryMap::popMappingsToAncestor |
( |
const RenderLayer * |
ancestorLayer | ) |
|
◆ popMappingsToAncestor() [2/2]
◆ push() [1/2]
| void WebCore::RenderGeometryMap::push |
( |
const RenderObject * |
renderer, |
|
|
const LayoutSize & |
offsetFromContainer, |
|
|
bool |
accumulatingTransform = false, |
|
|
bool |
isNonUniform = false, |
|
|
bool |
isFixedPosition = false, |
|
|
bool |
hasTransform = false |
|
) |
| |
◆ push() [2/2]
◆ pushMappingsToAncestor() [1/2]
| void WebCore::RenderGeometryMap::pushMappingsToAncestor |
( |
const RenderLayer * |
layer, |
|
|
const RenderLayer * |
ancestorLayer, |
|
|
bool |
respectTransforms = true |
|
) |
| |
◆ pushMappingsToAncestor() [2/2]
◆ pushRenderFlowThread()
◆ pushView()
The documentation for this class was generated from the following files: