#include <GLContext.h>
◆ ~GLContext()
virtual WebCore::GLContext::~GLContext |
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virtual |
◆ GLContext()
◆ canRenderToDefaultFramebuffer()
virtual bool WebCore::GLContext::canRenderToDefaultFramebuffer |
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pure virtual |
◆ createContextForWindow()
◆ createOffscreenContext()
◆ createSharingContext()
◆ current()
static GLContext* WebCore::GLContext::current |
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static |
◆ defaultFrameBufferSize()
virtual IntSize WebCore::GLContext::defaultFrameBufferSize |
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pure virtual |
◆ display()
◆ isEGLContext()
virtual bool WebCore::GLContext::isEGLContext |
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const |
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pure virtual |
◆ isExtensionSupported()
static bool WebCore::GLContext::isExtensionSupported |
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const char * |
extensionList, |
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const char * |
extension |
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) |
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static |
◆ makeContextCurrent()
virtual bool WebCore::GLContext::makeContextCurrent |
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virtual |
◆ swapBuffers()
virtual void WebCore::GLContext::swapBuffers |
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pure virtual |
◆ swapInterval()
virtual void WebCore::GLContext::swapInterval |
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int |
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pure virtual |
◆ version()
unsigned WebCore::GLContext::version |
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◆ waitNative()
virtual void WebCore::GLContext::waitNative |
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pure virtual |
◆ m_display
◆ m_version
unsigned WebCore::GLContext::m_version { 0 } |
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protected |
The documentation for this class was generated from the following file: